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Ttm131

14
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A member registered May 20, 2025 · View creator page →

Creator of

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I tried my hardest with the ambience, good to know you loved it! I was kinda worrying if my monster model would end up to be bad, it was my first time using blender actually, (I'm not an artist, I tend to focus on sound and game design), so knowing that the jumpscares were appreciated puts a smile on my face :D

Yeah, you're right, while I was testing I noticed  that the tutorial and narrative screens became boring after the first time.

Oh... that was totally an oversight!! I first added the play button without the tutorial screen, and called the function to give control right after the button was clicked! I should've changed to give the controls only after those screens are over! Thanks for noticing that!

I'm really glad you overall liked it! Even though I'm extremely happy that I managed to finish it in time, the project went through various iterations so that I could find a playable/fun state, but sadly I wasn't able to fully teach the player all of the benefits that turning around does.

Excellent game, it is really fun to learn and play around with it (and also break it) and also can you check my game please?

I can't put more levels because the levels will be basically the same concept but more features could improbe the game by a factor of a lot

Extremely good game and a nice fit to the theme.

To confusing for me.

good game

A bit to overlypunishing game, good ideas for the game: -coyote time -shorter levels -smaller hitboxes -make the game style cocnsistent

A bit to overlypunishing game, good ideas for the game:

-coyote time

-shorter levels

-smaller hitboxes

-make the game style cocnsistent

(1 edit)

I felt the game was i bit laggy in my experience with it. but honestly a great game

Thanks for liking my game mechanic it was a bit hard to implement it well.

Thanks for the aprecciations, and i'll play your game don't worry

Inplementing two ghosts is a bit hard in the way i did the game but i'll try make it soon.