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Meobius's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1221 | 3.455 | 3.455 |
| Artwork | #1359 | 3.818 | 3.818 |
| Creativity | #2208 | 3.682 | 3.682 |
| Enjoyment | #2784 | 3.182 | 3.182 |
| Narrative | #3125 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The world loop on itself
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
To0mat0 and Manoskowicz
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Comments
I really like the artwork; the crab looks cute. The idea of looping the world was great, it's like having two worlds in one map. Great game!
Oh wow, one of the trippiest games I playtested in this jam. At one point is was falling a long time sideways through the level. I would have liked some more guiding first on how everything works, maybe in a seperate short level before being thrown in the huge sandbox, but I like it nonetheless, well done!
Really liked how the crab clicks along with the music.
So charming! The audio you chose is so great for setting the mood, and the way the world changes is really cool. Delightful!
Everything just fits.
The running sound effects was 10/10
This is a great game, with perfectly balanced difficulty mechanics :) It was a lot of fun to understand how this little universe works. Congratulations To0mat0 and Manoskowicz!
This is a really good game! I'm not much of a player, but I found it super interesting to explore this seemingly never-ending world, and both the graphics and sounds make the gaming experience really enjoyable! The crab is the pookiest pookie ever, I love it!!
This has a really great art style.
Okay, I absolutely loved the idea, (Spoilers ahead, play it now) the twist of the world turning 90 degrees or directly upside down and that the entire level design is designed to still work is incredible! (In that sense it reminds me of Castlevania Symphony of the Night haha) Graphically I also like it a lot, I especially love the stylized way in which the trees and stages are drawn which are all lines. The only thing I would criticize is that it would be nice if you didn't have to collect all the mushrooms but rather there were more than you need in case you are unable to find them all to finish the game. (Maybe is already the case and I'm just too stupid haha) Anyway, keep up the good work!
Thanks for your reply, it moved us a lot since we only recently learned to make video games. In fact we didn't had time to implement a real "end" in the game. So even if you find the 12, nothing happens unfortunately. We focused on having something that make the player to want to understand how the world works. We use collectibles (the mushrooms) because it was simple but with a little more time we could have done something else. For example, a big puzzle in several steps like a big escape game.
Love this, great work! The aesthetic reminds me of a pixel art version of super paper mario and I love the music which makes me feel like a crab. Also the sound design for the crab moving is great and almost feels like a part of the music. Amazing!
this is so cute! i had some trouble figuring out what was causing some things to happen, like breaking the purple stuff, but i loveee the art and the way he snaps his claw with the sound effect is really adorable :) great work!!
oh, what a beautiful style you have! I've never seen anything like this before. The animation of the crab and its sounds are incredibly cute! And the implementation of the loop looks very cool. In general, very cool