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Zaphire

164
Posts
5
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A member registered Dec 01, 2017 · View creator page →

Creator of

Recent community posts

Hey Azroom, yes agreed we took on a bit much for a Jam which took away a lot of time from polishing the main loop. Appreciate the feedback, we will continue to work on it and spend the much needed time to fix and polish the main loop.

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Loved it, timer could have been lower from the start and those seconds felt faster than actual seconds but was a fun loop :)

Thanks for the feedback. Unfortunately we rushed in too many features and didn't get time to fully polish every aspect of it that we could. Will work on being better for the next jam.

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Ye time was a bit short to get the full picture we wanted in so a lot of rushed features. Did fix the full screen bug in the meantime but thanks for the feedback!

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Thanks for the feedback, yes we will work on improving the skill trees for the future to make it more satisfying.

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Thanks a lot for your detailed feedback, we want to continue working on the game further so your feedback is going to help us a lot.

* The time pressure was mainly for the jam's theme so will definitely be re-looking at the wave timers etc after the jam.
* Agreed with the upgrades need to feel bigger, going to look into that
* The goblin was unfortunately bugged, once he is scared off by an enemy he never returns, he was supposed to come every 2nd round

Thanks again for your feedback

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Yes we did the time limit mainly to try and fit more into the theme of the jam but will most likely change the way the rounds work going further to make it more fun. Definitely like your suggestion of immediately paying out, will make the crowd basically pay you for being fast and impressive and then allowing you to calmly upgrade your weapon before the next round.

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Thanks, a lot to learn still and fix with the upgrade systems but we will get there. 

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Thanks! A lot of improvement still needed especially on the weapon skill tree as its hard to focus on it while enemies are running at you. 

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Appreciate it! 

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Appreciate the feedback! We were 2 developers working on it

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Appreciate the feedback! 

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Appreciate it, still a lot to fix and work on :D

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Appreciate the feedback, we will be looking at developing the game further and getting it polished. Agree with you, the UI and bottom piece takes up too much real estate and will be improved on in the next build thanks!

If you want to follow development of it feel free to join our discord for the game where we will post the updates on the game.
https://discord.gg/Ayep4HMP5u

Not sure what I was supposed to be but I move so slow that I could not catch the slime so could never get past stage 1

Just a tip for game jams that I have seen, always make the game 10x easier than you think it should be.

This was the biggest I did not expect it I have ever seen xD

I hope man has nightmares of eyes chasing him because I will have...

I did not read and just cut the wires and defused the bomb first try. Then was like no wait surely not, second try boom and then read what to do xD. Good game!

The replay was a cool feature

The audio sound effect was top tier :)

Very cool idea with having to reach certain points of the platformer first and that the numbers become your enemies

10/10. Really enjoyed it. Atmosphere was great and the idea was solid. 

Was very cool seeing another rollercoaster with crashing! I originally wanted to loop the track as well but to procedurally generate a cool track and loop it back is way too complicated for me. Love the track drawing mechanic you made!

The running sound effects was 10/10

"Carlos punched a screen" cracked me up :D

(2 edits)

Was very cool. Some of my clones got stuck but was cool regardless!


First time seeing a bird platformer and it was implemented brilliantly!

This was very fun! I love that you had to shoot the start button! Very creative.

Thanks for playing, I really appreciate it. I'm working on a mobile version for the play store where I've already added a grace period where you don't just instantly lose the combo so you can have some high speed combos going while also avoiding or changing the direction last minute.

Appreciate the feedback. Yes I didn't get much time to work on the main menu and shopping so it just gets exponentially more expensive for now. I love that someone got more than 10x! I've watched a lot of people play and they all chicken out at 5x even tho they can clearly make it.  Balls of steel! :D

Easy high score by falling off the map :P Cute little game

I really enjoyed making mistakes as it still sounded cool xD

Felt a bit too real sacrificing my friends :P

I might have short-circuited :D

Very cool, feels inspired by Gladiator Arena game. 

When I first ran it it froze my pc and I thought "Click to Corrupt". Mmmmm 

But then it worked and what a unique and creative idea! VERY VERY cool!

Haha I was hanging on for dear life! Good to see another coaster game!

Thanks for checking a co-rollercoaster game out :P

Ye I did 50% of the work to unlock skins as well but was just too much work and I rather wanted to polish the actual gameplay loop. Definitely going to go on the android store with it where I add all these things.

Thanks for the feedback. Yes I agree I want to make it that once you stop looping at lets say 5x, you have x amount of time (5 seconds or so) to do another loop before you lose the streak and the speed boost. So you can quickly dodge an obstacle or pick up a passenger and then continue looping.