Play B.B.B
Buff, Bullet, Bang's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #221 | 4.133 | 4.133 |
| Creativity | #243 | 4.333 | 4.333 |
| Artwork | #536 | 4.200 | 4.200 |
| Audio | #548 | 3.733 | 3.733 |
| Narrative | #1025 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses the obvious looping structure of a roguelike, but the main loop comes from its core mechanic: a spinning revolver drum. Players load bullets and buffs into the drum, then spin it each turn, with the rotation deciding what fires next. This repeated cycle of loading, spinning, and firing forms the foundation of the gameplay.
(Optional) What would you like to be called if GMTK features your game?
MiniGoof Studio
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Comments
This was a really fun entry! Feels super polished as well, with all the little sound and visual effects! Very well done for a jam game.
It's a shame that there was a major bug with the current build, but it's still a pretty good game overall. Good job!
Hey, thanks a lot for your kind words, and sorry for the late reply. We worked on a more stable version and just upload it, if you are interested in it!
Sorry for the previous state of the game, we got too greedy with the scope haha
I had a blast, and really enjoyed the audio. The drum revolving was quite satisfying...
Thanks a lot for dropping a comment! Sorry for the late reply. If you enjoyed the game, we just uploaded a version that is working more like what we envision for the jam!
wow this was really really fun.... you should make this better and release it as a payed game.
Hey Koi! We are excited to try to craft a full fleshed roguelike in the future! We just wrap this one up and called it a day. If you want to check out a version more akin to what we envision for this jam, we just uploaded! Thanks for dropping a comment and sorry for the late reply!
I'm not very skilled at roguelikes, so I had trouble beating the boss enemies, but I still had fun learning the mechanics of the game! I think the idea of using a rotating revolver drum is very creative for a deck builder, and the gameplay feels relatively fast paced like a duel would be. It's incredible what your team was able to accomplish in just a few days!
Although I found the tutorial helpful, I think it would be more beneficial for a player to go through one round while explaining what all of the effects do as you go.
Hey Mimi! That was my fault actually. The balance wasn't supposed to be that hard when we uploaded. But we just finished a version that is more akin to what we envision for the jam (we got too greedy with the scope this year haha). About the tutorial, completely agreed, we added it in the last day, just to avoid adding explanation on the game's description. For a full fleshed game, I would do as you suggested, for sure!
Thanks for dropping a comment and sorry for the late reply!
Played a couple of times but never got to the second loop. Was really close once though! It was cool and a lot of content with the shop and enemies doing different stuff randomly. Nice job!
Hey Henkehedstrom, sorry for the late reply! We just uploaded a version more akin to what we envision for the jam. The Game Jam balance was very off, sorry about that Feel free to check out this new version, and thanks for dropping a comment!
Love the gameplay loop. It's even more incredible when you consider the scope of the game being developed in just 4 days. it's fun, addictive and reminds me a lot of Inscryption in the best of ways. Definitely one of the most unique takes on the jam!
PS: Russian roulette minigame when
Wow, merging a card system with a revolver is genius! Super fun battle system. Once I got the hang of it, I was hooked. Fantastic work :)
Very cool card system, the revolver mechanic could go further I like it a lot!
MY FAVOURITE SO FAR! definitely deserves more
10/10 Great Game!