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Battle Rabbitz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #625 | 2.800 | 2.800 |
| Fun | #671 | 2.400 | 2.400 |
| Overall | #687 | 2.578 | 2.578 |
| Creativity | #722 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
bun.idle
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
We never worked together on making a game before, but we just started and it was a lot of fun <3
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Comments
I like this one. having so the bnnuy can only push the enemies instead of defeating so when time passes it is more and more to take care of is super fun to manage. the art, altho simple, is very cute and works for for the style of the game (reminds me of early arcade titles). I did found an exploit: if you push a wolf on to another, there is a chance they will get stuck together and stop moving. Overall a fun short lil cute game! ^-^
This game was very adorable and I liked the ludonarrative harmony between the bunny not being able to fight back against the wolves (as another comment mentioned). I also found the game very fun and played multiple rounds to see how far I could get :) I did have two main critiques, one was that I think the pushing mechanic can be a little OP and could maybe use a cooldown so the player won't spam it. The other one is that usually I lost when a wolf spawned on top of me which felt unfair at times, so it would be great to refine that! Other than that I think this game was cute and well-executed, great job!
a nice little game , not being able to fight the enemy but can only push them back is a nice way to just tell your character is vulnerable. But the push is not strong enough , the enemy can still jump on me after pushing them.
Simple concept, good execution, I love the little title card for this game too :) I don't know if this was intended but there's nothing to stop you from just running off the map. I feel like the pushing enemies back mechanic wasn't really strong enough for me to use it too much, by the time they were close enough to push, I couldn't push them far enough away to be impactful. Also one more thing I don't know if this was intended either but the speed boost seems to be permanent, so you can zoom around super fast the whole time if you like ahah ;D
Cute! Got a lil easy cheesing the wraiths by just running around them. Some random obstacles scattered around the map mightve helped prevent that strategy from the player. The art complements the gameplay nicely, I especially liked the lil bunny animation. Great job you two!
Cute little game, I can totally see this having fun power ups or different types of enemies. I had fun playing and got 1200 high score! Love the art of the bunny too.
Neat little game. I wasn't totally sure on the goal or what the tree was for but I kept leveling up so I was doing something right. I was able to group all the wraiths with a push and have them jam up on each other. I don't know if that was purposeful or a vagary of the hitboxes. Some different wraith behavior than just follow would be an interesting addition.
neat lil game! the title card made me play it, cute art
pretty cool, I add a challenge to stick all the enemies together, not sure if that was intended but it was fun. lol good job.
love the art and concept! it's just too hard for me I barely survivedTvT
Cute little game! Would be nice if theres an indicator of where the new wraiths would spawn, that way i could strategically position myself to avoid them. Nice job!
cool concept, but maybe it would have worked better if more puzzle oriented. nice art anyways!
also atm you can kind of cheese everybody by spamming spacebar which is proooobably not intended
We are working on the game and going to improve it, thank you for suggestions they very welcome.
Cute art, surprisingly challenging! The good news is I was able to escape the matrix by holding left and never looking back!