Very charming! I especially liked how well timed the last level was. The platform collapsed under me exactly as I made the jump to safety. Sweat-inducing drama!
Mr. Buffelvatten
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Thank you so much for the feedback! Some other commenter said its a common issue when using the gpuparticles node in webbuilds. I've tried using another node and it does indeed prevent the freeze. Yay!
There's definitely some luck to getting the big combos, and especially in the early game when you're just barely hanging on. Thanks for giving it a go!
Thank you for the kind words!
You raise a very good point. I had considered the fact one could always theoretically wait for every bird to come close enough, but made the mistake of thinking no one's gonna do that. Of course, I've eventually found myself engaging in that very practice, and my experience is just like yours: they never ever ever go where you want them to. It would probably be better not to incentivize the player to bore themselves to maximize their score, as you say. Then again, I think the movement of the birds does alot on a visual level. I would have to come up with something else to make the game look more alive, even if the birds aren't walking around.
Again, thank you for the great feedback!
Y'know, although the art and sound was immediately wonderful, it took a couple of batches before I got the idea. Once I did though, I was very hooked. This could be such a banger if you keep developing it. The idea is so incredibly unique, yet makes so much sense. I also did the rhythmic rocking in my desk chair along with the stirring.
Five stars across the board, dude.
Your splash art was compelling enough to make me download the proper client, and I'm glad I did. What gorgeous art, music and writing! The story, while short, was very neatly introduced and wrapped up in a way that the game didn't feel like just a tease of what -could- be, but like it was supposed to be exactly this long. Excellent work!
Drones! Never been so much fun!
Found myself wishing it was longer. Agreed with that other fella who said navigation was a little tricky. I realized eventually I'd seen a symbol that might represent where the reactor is. Could be an idea to lean into: the fact that your guy doesn't know the station from the beginning, but has to explore it and learn. Either way, nicely done!
I loved it! So much charm, and well designed puzzles! I kept imagining they were on platforms high up in the sky, would've loved a cozy environment for them, but that'd take time to create of course. The soundtrack was excellent. I'm not one for puzzle games usually, but this one I actually saw through to the end

