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guiyyu

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A member registered Apr 10, 2019 · View creator page →

Creator of

Recent community posts

thank you!!

Thanks man appreciate u

Omg tysm this is sooo sweet <3

Thank you so much!! I wish I saw your comment earlier I would’ve loved to return the rate!!

Your character is very adorable so I made fanart <3

Gotcha omg thank you so much for reproducing this for me!! I think I know what the bug is so this is super helpful tysm <3

Thank you so much! :) There are some moves that do damage and some that don't! We could definitely make that clearer in a future version. Also can you elaborate on the UI being cut off/blocked? I haven't run into that bug but I would like to reproduce it so I can patch it!

Ahh I see, so sorry I couldn't get it working :( I want so badly to play your game

Thank you for letting me know! I'll note down your feedback for future :)

This game was so adorable and I had a blast playing it! The art is adorable and I thought the whole thing was so well put together, I wish there was more! Amazing job, especially for your first jam!

Thank you so much!! Also left a comment on your game, I loved it!

Thank you so much!! I also left a comment on your game, it was amazing!

Omg this game was so much fun and so adorable. The overall aesthetic was so cohesive and I absolutely love one mechanic games, especially when they're so full of depth like this one was! It was so fun to to try and figure out the optimal strategies for each level and I loved the flower animation when completing a level (as well as all the other animations as well!) My only critique is that I wish I understood the requirements for spawning butterflies a little better as well as how many bounces the orb had before disappearing, since that would allow me to optimize my strategy. Those are minor complaints though, and I think this game is phenomenal as is, especially given the time frame! amazing job, 5/5/5

Thank you so much! also left a comment on your game :)

This game was very adorable and I found the VFX & sound FX very charming, especially the heart effects and "goal!" sound when winning! The game was very challenging and the physics was sometimes frustrating, but I really enjoyed the game direction. great job, especially on your first jam!

Thank you, also commented on your game!

This game was really cool and I really enjoyed the grapple mechanic, it was very fun! I found it a bit hard to get started (lol) but once I got into the flow of the game I enjoyed the challenge of dodging the turrets and swinging around. The sound design and aesthetic was also solid, great job!

Thank you so much!

Hey! Unfortunately I wasn't able to download the game :( do you have a web version?

Thank you, also left a comment on your game!

This game was very cute and I like the concept! I had similar bugs that the other comments mentioned but other than that I thought it was a great job esp on your first jam :)

Thank you, I can definitely see the Celeste inspiration! It also reminded me strongly of Lapin which is one of my favorite platformers, I totally suggest checking it out if you're interested in platformers, especially those with strong narrative. Again I'm totally shocked that this is your first jam, I could go on and on about what your game does well but platformers are notoriously hard to execute well so this is super impressive

Thank you!! also left a comment on your game :) could you let me know what you found annoying about the battle system at first?

This game was very fun and creative and the mechanics were well thought out. The level was also designed very intuitively and allowed the progression to feel natural while keeping the "maze" feeling, which is very impressive and hard to pull off! great job on your first jam!

Thank you so much! also left a comment on your game, yours is outstanding

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This game was absolutely phenomenal and definitely my favorite game from this jam. Your gameplay and level design intuition are so outstanding that it's honestly shocking to me that this is your first jam. PLEASE continue making more games. 5/5/5 perfect score from me

Thank you so much!! also left a comment on your game :)

I thought the game was very cute and I liked that it was sort of like a more calming, less chaotic version of Overcooked! I wasn't able to figure out how to execute all the steps so I think some sort of tutorial would help a lot, but I love the concept and am very excited to see where you all take this game! great job!

Thank you so much, left a comment on your game too!

This game was so adorable and fun, especially since I love rhythm games :) I loved the touch of penguins appearing as you're playing better since it feels more immersive, and the music was very jammy and fun. My only feedback would be that I think having some VFX or sound FX when hitting a note would be very satisfying and add an extra layer of polish to this already very fun game! great job and especially on your first jam!

Thank you so much, we were definitely going for that old-school retro vibe so it's great to hear that it came out well! I also hope you were able to get a good rest after lol!! Left a comment on your game as well :)

This game was so cute and I really liked the title screen music a lot :) There were also some cool systems in place like upgrading and shooting. My only real complaints were minor bug-related things (like sometimes getting stuck on the wall) but other than that I thought it was very adorable and fun! great job, esp on your first jam!

Thank you!!!

Got it tysm!!! Will definitely write down your feedback for future :)

Thank you so much!! Our composer definitely popped off and Undertale was one of our big inspirations! Also that's totally fair, do you think you would've liked to see attack moves deal more damage, or would you have liked to see more attack moves in general?

That's totally fair and very valuable feedback! Honestly it crossed my mind during development that it was a bit odd that the QTE were the only times that the player was required to use the mouse and it might feel a bit jarring control-wise. I really wanted to make the game controller-friendly and have the QTE tied to controller buttons but unfortunately didn't have time to implement. Will be taking your feedback into account if we expand the game in the future though! I will try to find a way to make it button-friendly on PC as well :)

That's super cool! Honestly I don't think you necessarily need to communicate to the player exactly how the scoring works as long as appropriate feedback is provided :) it's nice to keep these kinds of things in the background sometimes so the player feels more immersed and won't try to "hack" the system

Oops that's so odd! Thanks for letting me know!

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Thank you so much! also could you try this link? https://itch.io/jam/shovel-jam-2025/rate/3738362

Thank you so much! <3