Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RapidOCR

Okay. I would suggest reverting back to 0.4.7 again until we can get this fixed.

But just to confirm, you have tested the exact same text using RapidOCR and got very different results between 0.4.7 and 0.4.8?

What resolution do you have your game set to?

I wanted to install 0.4.7 and test, but after starting the translator and enabling any kind of translation pops up a bunch of Crash Reports.

And so I played in 1920x1080 Borderless.

So you were using 0.4.7 before 0.4.8 came out, it worked fine, and now after installing 0.4.7 again you can't use it at all..? No idea what is happening there.

When you say crash reports, do you mean GameTranslate crash reports or something else? If they are GameTranslate's, please do click 'Send report' on it. If it is something else, I'd very much appreciate a screenshot of the crash report window.

Thank you for the information.

(1 edit)

I can't click “Send report” because a new Crash Report window keeps popping up, but I tried to click.

That's what it looks like on the screenshot:


I see. Are you by any chance trying to use a font that is not one of the standard fonts? If so, try one of the fonts that come with the app and see if that works.

Yes, you're right, I forgot about the font. That solved the problem. Thank you.

About the scattered text, in 0.4.7 was more pleasant with it. But when I removed the transparency Text box, then scattered words almost was not. (in 0.4.8)

Maybe it was the transparency of the Text box or because of more columns in my new game (maybe recognising text will be more difficult).

And I hope that you manage to add a new translator, although it may not be easy. We will wait.