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"Voices Of The Void" Pre-Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.2 feedback Sticky

A topic by mrdrnose created Jan 20, 2025 Views: 44,496 Replies: 429
Viewing posts 161 to 178 of 178 · Previous page · First page
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honestly the game is really fun but i ran into a bug where one of my kerfur-omega units got kidnapped by this weird fleshy chamber and i can't get them back, a second unit got kidnapped but came back half an hour later, how do i get my first kerfur unit back? they've been stuck for over a week ingame.
edit: also the romba needs better path mapping, it keeps trying to go through walls, and it would be interesting to have the signal from the movie contact added to the signals as a special event.

(+1)

I've been playing through the newest update of VotV and have been enjoying it greatly so far! The new models have maintained the atmosphere wonderfully and I am excited to see where the story takes it. As for suggestions:

  • Renaming "Paper Sheets" (as in, specifically sheets of paper pulled from a notebook) to "Notes," "Notebook Paper," or "Note Sheet" would be helpful to avoid confusion when carrying large amounts of paper scrap.
  • Changing "Pot plant (bush)" and "Pot flower" to "Pot-able" bushes and flowers respectively could add utility to the empty pots scattered around the base (being purchasable pots for the player to plant decorative plants within), as well as add the possibility to plant the bushes and flowers in holes dug by the player.
    • Alternatively, potentially rename these items to "Potted Bush" and "Potted Flower" as the current name is grammatically inaccurate.
  • I would love to see the couches as alternative options for sleeping spaces, maybe with the added disadvantage that sleeping on them gives you nightmares more frequently.
  • On the topic of purchasable decorative items, I will always advocate for the mini-fridge being given an actual door and interior! Especially now that the larger fridge is no longer movable.
  • As a final "suggestion", I would like to bump these other suggestions from within the thread as I think they would improve the game's playability :)

             

Thank you for reading, I apologize if any of these suggestions are elsewhere in the thread - I gave it a quick readthrough but may have missed some things. I am excited to see what comes next for VotV, keep working hard!!!

The transformers not going down in ambient mode would be nice to have, we already have servers that don't go down.

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i think you should be able to ragdoll and roll around to reduce the time youre on fire for. stop drop and roll

(+1)

that actually makes sense this should be a feature 

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Not sure if it's been said in this thread yet, but it would be nice if the front windows in the base didn't get dirty nearly as fast as they do now. It was perfect in 0.7, nowadays it's window washing simulator just to see out of it at all and dirt specks are already forming before I'm done washing them. I've been putting off getting into this version due to that as I really like the view out of the windows at night. Other than that I absolutely love this game and have spent many hundreds of hours in it!

EDIT: Tested 0.8.2c and this is no longer an issue!

(-1)

I have not encountered this problem, so I assume that you (and many others who have complained about this) are not washing the stains completely. If you shine a flashlight and look closely, you can see dirt that is otherwise invisible and it looks like the windows are clean.

(+3)

Indeed I was washing them completely. I sat there on a spot until it's completely clear (I use flashlight on it as well, it's hard to see otherwise), then I move on. Before I was done with another small section on the same window there were already dirt specs on the spot I just completely cleaned. I tested this multiple times in a row to make sure I wasn't just trippin.

Just retested it in the newly released 0.8.2c and I did not have the same issue anymore, no dirt specks after waiting a full in-game day. Huzzah!

I started this game and day one after a few hours every single server and satellite detonated and after 2 hours of walking and doing freaking math tests i gave up with 17 servers still to go. I'm like sick to my stomach from doing fucking addition and subtraction. I feel like this game was made by a math teacher who hates kids.

(-1)

Maybe try starting a new game. lol I don't think that's supposed to happen. Maybe a glitch or something.

I found that "special" kerfur has a problem getting up 2 servers Tango, Whiskey. Keeps launching themselves off the stairs due to excessive speed. So far only these 2 seem to have a problem but it may wary.

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Great game! I really liked it. But the lights are killing me. My laptop to be exact. The fact that my GPU is at 99 all the time at the base if the lights are on and fps falls from 120~ to 40~50 and the temps being at 90⁰C is not good. I dont wanna sit in the dark all the time.

Oh yeah and my laptop has 4050. And something like War Thunder with its hyper realistic graphics at max settings has same usage as this game. And more fps.

Hello, I really love VotV, but I'm disappointed with recent updates. 

Firstly, I'd like to mention new models and textures of the desk panel and the drone panel. In my mind, the new textures are strongly overloaded and do not fit in game's visual style. The same thing can be said about new textures of the drive boxes. Also, old box textures were kinda iconic among the community. Really sad to see it deleted from the game. 

If you are trying to change the whole visual style of the game, please, don't do that! It is one of the things that we love Voices of the Void for. I think, many fans will agree. Please, bring old beloved textures back! 

Thank you. 

Your fan and lover SeraBelka.

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They might not fit in the game's old visual style, sure, but this is the new visual style that the game has been primarily using for over a year (started some time around 0.6.0 and 0.7.0).

I can understand liking the old style more, as I do like it's charm as well, but I can understand why they have gone for a more modern HL2-like style. They won't undo over a years worth of progress on the game because a subset of the fanbase doesn't like changes that have been generally well received by the rest of the fanbase.

I must’ve missed something, but I did not notice something like I mentioned before, only doors maybe. Could you please tell me a bit more about new visual style?

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There isn't really that much you need to know about the new visual style. Compared to the old one, it's mainly just higher resolution textures and more detail on textures and models.

As an example, here is the old MRE model (left) compared to the new one (right). Generally, the old style is more simplistic, while the new one focuses a bit more on detail.

LET US SKIP CLEANING THE BASE!

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You can remove the grime and trash piles with the reset menu, which is most of the hard work done in cleaning.

How do you use the glue bottle (I might be very dumb asking that)? Because I need it to make the craft of the object mentionned in the notepad we can found on the river fence near Tango. Also, does the metalpipe mentionned in the same notepad is obtainable in Story mode? 

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The craft is a normal recipe like any other, so you simply just put the glue bottle on the workbench with everything else. When it says a metal pipe, it refers to [Metal scrap]

Thanks, I manage to make the craft.

Crafting the skins for Kerfur Omega seems to be bugged at the moment? I tried with the erie plush and monique stuff but it only shows me to craft a "Kerfur-O Head +". When i hit that Kerfus just falls into its single pieces and i can rebuild it no problem. It sometimes also shows me "Kerfur-O Arm+"

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Turn on 'The Funny Setting'. It is now required for creating special Kerfur-O skins. 
Alternatively, some special skins have had their recipes changed a bit, so attempting an old one might not work anymore.

Holy damn yes thats it! Thank you very much, i didnt even consider that option for some reason :D

maybe im stupid but i have no clue how to save signals to the pc with the new terminal model. am i missing something?

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The button for saving signals on the PC is located here. If you simply move the cursor over the panels, all the buttons are easy to find.


thx <3

make matress movable or smth like that

Buy a Sleeping Bag, it has the same role as the bed, but portable. You used to be able to move the bed around, but that was removed by making it a static object.

There was an event that would happen that makes it so when you go to sleep you can wake up outside where your bed was seemingly moved while sleeping after this happened to me the mattress was able to be moved around. It's only happened once though.

does new update require save reset?

a rifle of sniper or something

There is an old rifle that you can get in the story mode i think it's located at the Lima server but the rifle just explodes when you shoot it but there are some other guns in the game files like an assault rifle with a grenade launcher and also a makarov. You MIGHT be able to get these in story mode but i have no idea how aside from mods or cheats.

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You can't get them in story and likely never will be able to (via normal means). Actual guns are one of the few actively unplanned features for the main game, but there will be various alternatives when it comes to weaponry.

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I know this isn't the main focus of the game for now but the optimization in the room with the computer is absolutely horrid. I can get 80-90 fps while being outside, 60 while looking at the base but when entering that damned room fps drops below 40. It just makes the game not as enjoyable.

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Tell this to those who play with 10 fps on the base with constant lags and 20 fps outside

your pc probably uses an integrated gpu if ur fps are that bad and it isnt built for playing games.

but still it also goes to say that the game needs a little more optimization, this would favor everyone and make the game more enjoyable. so I dont get what your problem is.

besides this is just feedback, im not claiming that the game is ass just because its laggy in some places. I adore this game so much, been enjoying it since 0.7 and still am. I just wish my machine wouldnt struggle as much, it just makes it feel stiff and make me not want to stay in the base.

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40 fps is not so bad. Start complaining when your fps drops below 30 fps.

And no, I'm not playing on the integrated gpu. I have reassigned this in the settings and the nvidia game behaves like this too.

add a setting that allows Sandbox to have story events, its getting really annoying to port a maxxed out story mode to sandbox just to mess with the arirals, and another thing, make it so you can also trigger story events from the cheat menu, i think in a simple list with a search bar would be nice

Triggering story events in sandbox already exists as a Patreon supporter feature, it's what the empty 'Events' tab in the cheat menu is for.

Viewing posts 161 to 178 of 178 · Previous page · First page