haha! dw about it at all. I really do appreciate the time you took for this massive response. I really, and I mean REALLY, fell in love with the concept of this game and when I had learned this was done in Godot, and as a Godot user immediately tried to do the same thing. At the time I was not sure why you scrapped the ships/planets idea because it seemed like a 'heck yeah!' Now I understand haha.
My version uses tilemaplayers, along with chunking and the BetterTerrain plugin. It runs pretty okay so far, but I probably won't finish it because I honestly have no idea what I'm doing. I really admire your work and I really look up to you as a programmer.
Also, where did the name "waxweaver" come from? It seems like such an odd name choice but it works really well. I love the idea of the world just being wax and you can mold it into whatever you want.
Anyhow, I decided to take a break(or just scrap this idea) and focus on something smaller like a story platformer. I really love the eye design from waxweaver and as a nod to you and your games, I put one of those spinny-caps(?) on the fish's head.
Please let me know your thoughts, and I know I didnt reply to everything, but thank you again for such a detailed response.