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A jam submission

Echo of the Void: HomesongView game page

Prey upon a singing space whale with your incremental villainy
Submitted by Chugget — 54 minutes, 3 seconds before the deadline
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Echo of the Void: Homesong's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#44.4214.421
Audio#64.0534.053
Theme Implementation#163.7893.789
Overall#163.5093.509
Polish#193.3683.368
Gameplay#342.7892.789
Special Object Implementation#482.6322.632

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the theme?
A space whale is the main focus of the game.

How did you add the special object?
The resource progression works toward a resource called "chip" which is computer printed circuitry.

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Comments

Submitted(+1)

The visuals go crazy in this game, and the polish is solid too!

Submitted(+1)

Really well polished although I found the economy progression to be a bit slower than I was expecting for a clicker game. Also I had the requirements for the crystal converter (I'm pretty sure, from reading the description you added) and yet it didn't seem to unlock so I'm not sure if it's a bug or I missed something.

Submitted(+1)

This game has a lot of juice, every click and hover felt great to perform! The music was also really relaxing and fit the vibe perfectly.

Submitted(+2)

Visually overstimulating in the best way, looks gorgeous and has nice game feel to it. Gameplay is a bit lacking, and I never unlocked the converters even though I kept it open on my other monitor for some time! Nice job though!

Submitted(+2)

As a pixel-aesthetic enjoyer I can appreciate the visuals, cool background and calm music, but the gameplay is a bit lacking imo, it seems to be a cookie-clicker-like? not a bad concept to work with but there's too much happening onscreen thats confusing (constant dialogue popups moving in/out of view when hovering over stuff), but at the same time there's not enough info about the mechanics (ex: how much do stuff cost in the shop? what do I need to do to unlock the other stuff? why are there 2 'buy' buttons? etc). Visuals are peak but the actual gameplay could be polished up imo

Developer

Yes, it was meant to be a clicker game. The tooltips were distracting, and the info was a bit lacking, yeah. Gotta update after the rating period ends. Thank you for playing.

Submitted(+1)

The visuals and the audio are awesome. Couldn't understand how to unlock other buildings and converters besides the first 3 buildings.

Developer

Thanks for playing. Yeah the progression needs a fix. I'll be working on that

Submitted(+1)

It was a bit slow to gather resources, and the lag was definitely a noticeable thing that took me out of the experience, also when in the achievements menu it would often fight the things I had placed down to the point I couldn't even view the achievement unlock text at a certain point.

There was an achievement to spend three minutes on the main menu so I refreshed my page and lost all of my progress, whoops.

Aside from the bugs / slight lack of polish mentioned, it just looks so good especially for a game in such a short timespan. Clicker games are very basic but it's still a lot and the visual details all together make it feel like a really well done game.

Despite it being a pretty basic clicker game as well there was enough there to interest me with achievements and the timed wave, it was cool to kind of figure out what was going on and what was the best way forward.

Visuals music and vibes were peak and I enjoyed it a lot!

Developer(+1)

Wow I'm flattered you went so far! I added the main menu achievement as an afterthought, never thought anyone would actually try to get it. Haha. I'll work on fixing the achievement menu tooltips and the progression next.

Submitted(+1)

Love the balatro art style, nice work :)

Developer

Thank you!!

Submitted(+1)

Really nice atmosphere, the sounds, special effects and music fit perfectly with how a clicker should be to hook the player. My only issue is that occasionally it lags and  breaks that satisfying experience a bit

Developer

Thanks Sorry to hear you experienced lag. I'm not sure I can help with that, given the limitations of a web build.

Submitted (1 edit) (+1)

Very beautiful game. The music is amazing and the special effects for the gravitational wave is awesome. Love the chill vibe. Is a bit too slow with the resources, it takes a very long time to farm.

Developer(+1)

Thanks Understood, I'll be working on an update to make the progress smoother.