Amazing, it was nice to read the captain's log again. I had forgotten about that. I remember I was trying to add a plot regarding the Klingon invasion. Yes, I can share the code on GitHub, and I think it's also time for me to update the TOS version with the improvements made on the Anniversary version. I can see you also wrote me on Discord, so we can continue there. Best!
Viewing post in Super Star Trek 1978 meets 25th Anniversary comments
yeah I started from your ags source and reworked a few things to fit with what gml expects. It’s not entirely playable as it’s my first gml project from scratch, but the majority of system functions are in. After the core game is complete I’m hoping to somehow make things more modular. Maybe add some custom scenario loader and/or a few extra enemy types.
No doubts so far, you've done a great job with code comments and clarity. Once I've got the remaining functions in place (have all but starbase refills, warp/impulse and combat) I'll upload it to github. Hopefully within a week!
I'm not familiar with ags, but the agsutils tools I used to unpack sprites and audio did not yield the galaxy map background. Perhaps it isn't a sprite in ags therefore not in the .spr file.