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Low Energy Golf's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 3.250 | 3.250 |
| Gameplay | #23 | 3.125 | 3.125 |
| How well does the game fit the themes? | #24 | 3.500 | 3.500 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #27 | 2.750 | 2.750 |
| Audio | #37 | 1.000 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 58 minutes
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Comments
Honestly... I could call myself biased since I really like minigolf games(Or games like this in general), but this game deserved my high ratings. Loved the amount of levels you managed to do and the visuals:)
Great job!
Thank you very much. It's very nice to hear.
Wow, it´s not easy to make this game in such a short time. The idea of a energy bar instead of a number of shots is really interesting. I had problems to finishing all levels, but I finally did it ^^
Thank you. The main problem was colliders in unity. Ball bounced on each tiled when it move. I spend one hour but can't fix it. Instead, I make an invisible plane above tiles.
When running out of time chewing gum and paperclips are better than nothing XDDD. Well done!
Nice golf game but I had some issues. Clipping through the map was a big one. Overall not bad for the short time limit!
Thank you. I dunno why in web that bug appears. In .exe it works fine.
Well executed golf game, the use of the limitation is perfect - the shot power/charge idea is so much more interesting than just a limited number of shots! Had a couple of issues with clipping through the maps, but no big deal with the reset button :)
How did you create the maps look good. Good effort to finish a game in unity in the short time space, not easy.
I used Kenney Assets and orthographic Camera.