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Witchyard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #2 | 4.000 | 4.000 |
| Presentation | #2 | 3.933 | 3.933 |
| Use of prerequisite | #2 | 4.000 | 4.000 |
| Overall | #3 | 3.667 | 3.667 |
| Concept | #5 | 3.667 | 3.667 |
| Enjoyment | #7 | 3.133 | 3.133 |
| Controls | #9 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! I love the art and the overall polish is really really good. This makes me want to play your other games!
Very nice game! Super polished, good sound design, the tutorial was very clear and the controls felt intuitive and responsive. The artstyle was nice and the game felt like it had a beginning and an end. I liked it, although of course having weaker zombies so the game
doesn't get too easy would be nice (but balancing is often very difficult within the duration of a gamejam)
This is a very polished game it feels complete. It was fun to play! (I personally want more zombies!!!) It had a good lenght.
Very good submission, loved the artstyle and animation, I was a bit confused at first because i didn't see the tutorial button but that's my fault, awesome game!
Great game! It’s a bit simple and could be made harder, but that’s just a matter of tweaking some numbers.
Adding a health bar for the boss would also be a really cool improvement!
Great game! I loved the artstyle and the idea od the game, it was a really nice experience :)
The only thing I can say is that the game gets too easy once you reach 10 zombies in my opinion
In my opinion, this game has won, super polished game, if I had to say if there was something missing, it would boss health bar, other than that, super fun short game.
Great Game!
The art looks really clean and the concept and GameLoop is very Fun!
Very awesome game! Love the art, animations, and everything! I managed to beat the boss :)
Fun little game loop and nice graphics, I was way too shit at the game though but that´s on me haha!
All parts of this game felt super polished, including solid ramp in difficulty and a final boss (what I was hoping for). Nice one!
only thing I can think is sometimes the 10/10 UI was off screen for me, so maybe making it closer to the play area somehow would be helpful