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thanks for this piece of feedback the slider bug did't happen in the editor, the game being rather visual focused is due to me beings a artist before a dev so my artistic eye kicks in all the time, i see the post processing thing but the game benefits form that a lot, below is a screen shot of the game without post processing- tell me what u think about that screen shot. i have to say it is not that bad but with post processing it becomes much better

now here is the same scene with post processing , i think it adds a charm to everything 

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every time you take control away from the player, you're telling the player you don't respect them.

Nakey Jakey has some helpful things to say from the consumer's perspective

letting go of perfection and sharing your creations with people rather than letting them play your games is a lot more respectful. 

yes, you're a fantastic artist. 

yes, your artistic vision will be brutalized, but you will make far more happiness in the world each time you upload something that lets people decide on their own what they enjoy.

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Definitely a aspect that I didn't think about, just finished watching the video understood what u were saying and now I totally agree, I've played games like those.i feel nice when the control rests upon me!

Now the only thing that I will be searching about is the balance cuz giving too much control / options sometimes can lead to frustration and can increase the development time also.(Here not talking about just art but far beyond that like unexpected way of completing a level,i.e for my game was the second last level u could flying them with the box.i initially thought of fixing it as a bug but now I will reconsider those kind of choices)

A very very big thanks to you for the help.

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you are incredibly welcome