All 4 levels were pretty fun, and I loved the audio. I would have loved to see more puzzles that required pausing, because although it made some platforming easier, it did not feel necessary for most levels.
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Pausing Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 3.733 | 3.733 |
| Audio | #11 | 3.333 | 3.333 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #14 | 3.267 | 3.267 |
| How well does the game fit the themes? | #15 | 3.467 | 3.467 |
| Gameplay | #21 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2 people, the longest time - 2 hrs 55 mins 46 secs





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