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In the world of fantasy gaming, realistic weapon proportions take a backseat to aesthetics. Think about how cool (yet impractical) all of the Final Fantasy weapons are.

When I look at the great sword, I don't see a great sword, I see a anime sword, Cant get enough of those super insanely thick and long anime swords.

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I guess the weapons are good if getting your arms ripped off from the force of swinging you sword is what you like

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I appreciate the edit, FishyFish136. I agree that some games do go overboard with weapons that are too large. I guess we'll just have to leave it up to Dasius to see how fantasy or realistic he'd prefer his game to be.

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Hey Ayrios.

Aside from the silliness. It is a fantasy game so technically anything (almost) goes. You might be right on the thickness of the blade. None of these weapon parts are final. So i will do another review of each part when I get the chance.

Thank you!!


This is a great video for proper sword names and terminology. You can use it for correcting some stuff in your game and also for future ideas