If you are continuying your old game after updating it to the newest version, weird stuff happens, unfortunately, you'll have to start a new game.
I understand now.
I apologize for the inconvenience.
I suppose the best approach until the next update is try not to make more shield boards then you need. So when you re-enter the game, they don't become useless.
I'll be pushing out an update this month for everyone.
Thanx for the bug report.
You mention that "Pre-Logged" shields would not accept "Pre-Logged" components. Is that correct? So when you create your shield board and the components, putting them together doesn't work, but after loading your save game, all the shield parts are now able to connect to each other?
I believe these bugs are fixed in the later versions.
How did you download the game? With your browser or the Itch.io App?
If you downloaded via browser, you need to unzip your files and run the ShopSim.exe file
The itch.io app should be self explanatory. Once you download it, you just need to press play.
Hopefully that helps.
Assuming I understood, 0.1.0 will come out when its ready.
For context, there are still a lot of bugs that are there and features that need polish. Unfortunately, I don't have people working on the game for 8 hours everyday. Hopefully one day! :) I do have my awesome volunteers who can only dedicate a few hours per week. The rest of the work falls on me.
You'll need to upgrade you smithing hammer by creating a new one with better materials and equip it by pressing "E". Customers will ask for weapons of the same material as your hammer and lower.
Sorry to give you a vague answer but the best answer I have for you is, when it's ready.
Although, I will add, it should be considerably soon. We are trying to polish, kill bugs, and add features and unfortunately, all of those combined takes some time.
I am looking at reworking some things and having a better mining experience.
I'm not sure if late night customer requests would make sense but I appreciate the suggestion anyways.
Thank you fro your ideas.
I do plan on adding armor, pets and mounts. Same for unique handles and guards. Currently, in the Patron version of the game, there is some customization options for placements of workstations, next I am working on players being able to craft shelves, tables, counters, etc.. Then finally I hope to allow players to build a new shop from scratch.
I really like your idea of lantern fuel. I'll look into that one.
Thank you for your contribution. We are planning on adding an assistant eventually. I actually want to do it now but that would just push the update to the public even further, so it will be in another update.
The game, as you are aware, isn't aiming for realism.
My philosophy is, why escape reality to video games when only to live in the same reality.. again. Where do you escape to next? So, I do want to have some elements of "realism" but not too much. Very little as possible. This is more about having fun in the end.
Thank you again.
You can rotate objects, which usually helps with getting objects unstuck. If you hold down your [ Alt ] button, while holding the object, you should be able to rotate the object, this can help glitch the shield out of the table. Just keep trying until it works.
Let me know if that helps.
Not to sound like a broken record. I understand things take time but I do have a payout that has been pending for 35 days. I did submit a ticket and never heard anything. Would be great if you can look into it and get me an approximation on when this will be completed.