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Make the greatsword more accurate and proportional. The blade should be about half as thick but the length is good

In the world of fantasy gaming, realistic weapon proportions take a backseat to aesthetics. Think about how cool (yet impractical) all of the Final Fantasy weapons are.

When I look at the great sword, I don't see a great sword, I see a anime sword, Cant get enough of those super insanely thick and long anime swords.

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I guess the weapons are good if getting your arms ripped off from the force of swinging you sword is what you like

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I appreciate the edit, FishyFish136. I agree that some games do go overboard with weapons that are too large. I guess we'll just have to leave it up to Dasius to see how fantasy or realistic he'd prefer his game to be.

(edited for civility)

Hey Ayrios.

Aside from the silliness. It is a fantasy game so technically anything (almost) goes. You might be right on the thickness of the blade. None of these weapon parts are final. So i will do another review of each part when I get the chance.

Thank you!!


This is a great video for proper sword names and terminology. You can use it for correcting some stuff in your game and also for future ideas