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A jam submission

Shinobi MatchView game page

You are a ninja in a match game
Submitted by drmargarido — 1 minute, 3 seconds before the deadline
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Shinobi Match's itch.io page

Results

CriteriaRankScore*Raw Score
Design#483.2423.625
Theme Use#493.6904.125
Originality#513.1303.500
Overall#532.9963.350
Gameplay#542.5712.875
Fun#552.3482.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What was the theme you used for your entry?
Ninja themed procedural generation match 3 game

What was the most challenging part of making your entry?
The time available

What was the most fun part?
Creating fun characters

Anything else to add? (important controls, assets used, special mentions, etc)
We used a background image from freepik.com

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Comments

Submitted(+1)

Really cool game :D

Developer(+1)

Thanks!

Submitted(+1)

Liked the game! Art was good, and the matching was smooth as well as showing which characters would be killed. I wish there was music/sound and that cascading events didn't push me so far in the negative!

Developer(+1)

Thanks :) ! Yeah, it was a shame but we didn't had time to add sounds during the jam.

Submitted(+1)

Was like yes I am doing good then hell broke lose and things started fall down and next thing I knew I was at 28 points t negative 3 points bad luck on my part.  Nice job though

Developer

Thanks! Yes, we will need to rethink the main groups match and scoring so it doesn't punish that hard and randomly.

Submitted(+1)

At first I didn't understand how it worked and got a little frustrated.. but then i managed to have a little fun with it :) I specially liked the artstyle :)

Developer

Thanks for the feedback! Yeah, we need to add more feedback on the game objectives and some explanation of the rules. Glad you liked it!

HostSubmitted(+1)

That was a really interesting take on match 3 gameplay. Having to avoid matching a certain type is an interesting idea but losing points felt very harsh, especially when matches would happpen with new blocks appearing. Having a visual representation of which character to avoid would have been helpful as it wasted a few turns initially working out who to avoid :) But I liked the artstyle for the game and it was a good use of the style :) Nice work!

Developer

Thanks for the feedback! In the next iteration we will rethink how the losing of points work.

Submitted(+1)

Interesting twist to match 3 games!

Developer

Thanks!