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(1 edit)

Does anyone know  what house/“hideout” stats do? Like what is the purpose of defense or pheromones? Can enemies come to your house to attack you? Do pheromones attract lustful ones? Im in 0.14 btw if it matters

(+1)

Nah, whatever those do aren't implemented yet.

(+2)

The only thing that matter right now is defense. If the bandits doesn't like you then they sometimes attacking during the night, higher defense prevents them from succeeding. The traps and pheromones are different way to protect the base, but I still need to implement it. 

(-1)

How could the bandits not like us... :3

Beat them in a battle and choose to walk away or dom them if you have their lust meter full on it, the message should mention their friendship going down instead of up if you leading them to the hate part of the meter.