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POINT OF NO RETURN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.500 | 3.500 |
| Interpretation of the Theme(s) | #2 | 3.650 | 3.650 |
| Game Mechanics | #4 | 3.300 | 3.300 |
| Design | #6 | 3.550 | 3.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There is a small issue - when staying near uncolonized planet and waiting for the passive income, the 'Colonize' button doesn't refresh when necessary credits are reached, it stays uninteractive instead. Other that than, great game overall, especially the idea of expanding.
Thank you for catching that, and also thank you for playing!
Adored this entry - thought it was a perfect fit for the theme & really enjoyed playing. The ominous sense of 'point of not return' really adds an urgency. Thank you so much for participating!
Thank you so much for having us and for the feedback!
This was one of my first ideas as well, universe is always so intriguing, Really nice game!
The theme definetly fit well! Thank you!
Very interesting game. It keeps me entertain from moment to moment. There's a lot to do. Good job. This is a solid game.
Thank you very much for the feedback!
One of my favourites!
RATE BACK PLS!
Already did! Thank you for passing by!
Very nice game, I could see it expanded into a roguelike with procedurally generated maps and more fun powerups to explore.
Speaking of "expanding" the game, I have a couple of suggestions and feedback if you plan on work more on the game:
Overall, this was a really fun experience, good job on that, and hit me up if you end up expanding the game further :D
First of all, thanks a lot for taking the time to write such detailed feedback. All of the things you pointed I will take into account if I plan to expand the game. Thanks a lot for passing by and for the feedback!
Explore, farm and get upgrades, this resource manager formula is so nice. The art style is simple but so efective!
It gives me a vibe of Outer Wilds
Outer wilds was definetly and inspiration! Thank you very much!
I completely missed how this game was designed to fit the theme at first playthrough although you have the intro just because the objects move really slowly. On second playthrough I finally noticed it and how it enabled you to reach places you wouldn't otherwise, got to experience the different upgrades. My thoughts about the game changed drastically, I genuinely think it's a great game - art style, design, music... Idk what about it really managed to capture how I imagine space to be which was really fun!
My main problem was definetly getting people to notice the universe's expansion on first playthfough. Would've loved to play around more with the idea to make it more appealing. Thanks a lot for playing it and for the feedback! Really appreciate it.
Very good game! Visual style, gameplay, game design, everything is top notch! Very interesting theme implementation.
Glad you liked it! Thanks a lot for the feedback.
Really liked your game. Fun, challenging and style is on point. The music and sfx are good too!
Thanks a lot for the feedback, really appreciate it. Glad you liked it!
Great game, I really like the style and gameplay. Simple but very pleasant. It would be nice to end the game after saving all the planets, because for the rest of the time there is nothing to do except fly around
You're completely right! Would've loved to make a different ending, but I just assumed most people wouldn't be able to finish it so I spent time somewhere else. You must 've had a really good run hahahaha. Thanks a lot for the feedback.