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Akihiko47

146
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69
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A member registered Apr 10, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the good feedback. I think I managed to fix the walls. I also checked the inhibitors. I put in about 10, but didn't notice any difference.

I don't plan to add any major updates to this game; I'll be moving on to my next projects. But I would be interested to hear your thoughts on how to improve this game, as it would help me with my future projects.

Thanks for playing!

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Thank you for such a detailed review. As for inhibitors, they multiply growth by 0.2, but multiple inhibitors should not multiply these coefficients. If two inhibitors slow down growth by (0.2 * 0.2 = 0.04), this is unexpected behavior.

Currently, the mass spawns 8-10 children if it can. If all children are destroyed by walls, it stops growing. This allows walls to completely stop growth. The thing is, initially this mass constantly broke walls, but then there was no point in them. In general, this is in the game to make walls useful, although it breaks it a little.

Also, the mass is disabled after 80 seconds. This is done to optimize physics. 

I had a choice: make the walls useless or give them the ability to completely stop growth. Based on playtests, I chose the latter. Perhaps you have suggestions on how to solve this problem? Maybe the inhibitors should be made less powerful?

Here, i captured it in moment, but it changes really fast

Browser play, PC, Windows 10, Google Chrome

Really nice game. But i have visual bug on cards, their texture flickers.

I am not planing. Do u think I should do it?

I completed the game with one squish. Then I attempted to achieve a good ending and smacked my hand against the cabinet 💀. Therefore, only one crush.

Good idea and graphics. It was quite enjoyable to play, but sometimes I got stuck in the walls. I think the game page needs some more work. Overall, it's a good little game.

Incredible work, I really enjoyed it! Nice graphics, sounds, responsive controls, and humor. In 1 week, I couldn't ask for more, well done! (rip green slimy block)

Bro, i have 5 fps in this game 💀. My pc is not very powerfull, but most of games (like hl alyx) runs smoothly in 90fps, My specs: ryzen 5 3600, RX5700 XT Nitro+. 

I understand the concept, but I believe there was not enough time to implement all of the ideas. Climbing with one hand was challenging for me. With a few refinements and adjustments, it will be good!

I have problems launching your game. I can see gray screen on one eye and thats all :(

I got to checkpoint 16. I liked the graphics and sounds. It's nice that there is tactile feedback during collisions. I think it would be great to add more room for maneuvering and some collectible bonuses. Good job!

Thanks for making this video! It was really nice to hear the feedback at the end of the video, I'm glad you liked my game!

Thank you for the video! I'm happy you enjoyed my game. There are two endings to the game now.

Thanks for video!

Thanks for the feedback! I think your monster ideas are pretty good. Unfortunately I didn't have time to implement the different behaviors, but maybe I'll add them in the future.

Got it to  second place. The potential is there, it feels like you have a choice between collecting coins and increasing the ball, but right now there's nowhere to spend the money. The game is worth working on.

Loved the atmosphere, felt the progression. I liked it!

Thank you so much! It's really nice to hear such good feedback. Especially from you, your game is probably my favorite in this jam. I agree about screen borders, thanks for the feedback!

Incredible job in 1 week! Vibe of the game is very relaxing and addictive. I enjoyed it a lot. I'm even curious to know how and in what program you make the sprites for the UI?

Nice little game. The theme is implemented very well, nice graphics. I think it would be better if after losing the level did not reset completely. Good job!

o_o

Of course, already rated it!

Definitely getting some diep.io vibes from it, and its pretty good! Visual style is good, as well as controls. But it was a little too much bloom for me.

I'm glad you liked it!

Thanks for the feedback!

Thanks for the video! Upgrading mini-map at the beginning of the game is a good move :)

5.36 😎

Very polished game. There's even a leaderboard. Good job!

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Very good game! Visual style, gameplay, game design, everything is top notch! Very interesting theme implementation.

The visual style is very good! Everything looks polished. I just didn't like that the body parts appear randomly, sometimes you have to click on the boxes a bunch of times. I think if you add a selection of parts and a little tutorial it would make a good game!

Thank you!

Loved the IK on the aliens! As for me, the game is too difficult. Probably should make the controls a little more responsive. But the idea is good!

I liked the idea. The expanding foam, it fits the theme very well. As it was written on the page, the controls are a bit buggy. Also, it would be nice to add a little tutorial to make it clear what to do.

Thanks!

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Well yeah, I wanted to make a game where you could control screen expansion, but ended up going pretty far off topic. I guess I just like horrors :). Thanks for the feedback!