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If you get hit with paralysis, does that mean you won't be able to do anything for the rest of the fight? I was fighting a slime and got hit by paralysis - apparently the slime has a paralysis attack. She then kept doing things that weren't really doing any HP damage, but she seemed to spam the special attack that does a bunch of status ailments (including paralysis) and since I was by myself it was "reset, she can't really hurt me but I can't do anything at all...UGH* When fighting the slime/2 minions combo is there a preferred way to fight them? Werewolves aren't much of a problem anymore but the slime/minion combo is a royal pain. Honestly, if it was just the blue slime it would be fairly easy, but with two minions it's HARD, and I've only seen it with the three together.

Still can't grind seeds into regular oil, even though I should have more than enough (60 flax seeds and 45 forest seeds) it just says "back" when I want to grind the regular oil. Linseed oil I can do, just not the regular oil. 

Noticed something kind of funny, The werewolf has her hands by her breasts, maybe unintentionally causing me to look at them.  Maybe have the hero occasionally miss a turn because he's too busy gawking at her assets if he has the pervert flaw?

Some of the Blue Slimes attack can apply Paralysis and it can last a few turns, but I think it might be able to stun lock you by overwriting the duration if it is reapplied when already affecting you. Slimes always come in the troop of three. The preferred way to beat them is supposed to be either using Ice Magic or physical attacks granted by the Martial Arts or Arms skills. Their Agility is very low so you should almost always act first in a fight and due to a low health pool the Slime should drop from one or two attacks. Using gear with Resilience stat should minimise damage as well.

As I mentioned before, Flax Seeds and Forest Seeds can't be ground into regular Oil, you have to use stuff like Potato Seeds, Saffron Seeds, etc... basically any seeds which are not Forest or Flax.

The suggestion for making the Hero miss hits if he has the Pervert trait is pretty interesting! I'll see if there is an easy way to implement it and if there is I'll add it in next release, otherwise I will have to work on it some more and it will appear later.

Regarding the "gawking at the werewolf's body so I miss a turn", just make it so it doesn't appear TOO often, like maybe a 10-15% chance the hero will be staring at her body if he has the pervert flaw.  Also maybe make it possible that when she realizes the hero's staring at her body she does something like "shove the breasts into the hero's face" causing him to possibly miss a turn? Yanno, because the werewolf's a pervert too...

Curious what it is that causes the hero to successfully hit, as it's kind of annoying when I do a double slash and it's "miss", "miss"! It seems that the hero being affected with frail fever isn't dependent on "infected bite" by the rat - or it's that the bite is infected already, not sure. Does get annoying when I get hit by it though. When the werewolf hits me with lycanthropy  I lose the ability to decide what to do (everything is automatic) is that intentional? 

Be interesting to see the Goblin madam and Saffron yelling at each other at some point, given that Saffron doesn't seem terribly thrilled with the madam (having you steal, er, "borrow", the shoes and the dress). 

I generally put multi hit attacks to have a lower hit chance, about 75% instead of the default 90-95%. I'll take another look at Frail Fever but it shouldn't be possible to get it with the "Bite" because I think Werewolves use the same skill and they don't transfer that disease.

Lycanthropy works like the Berserk state in most RPGs, it pumps up your fighting stats but causes you to just auto-attack every turn.

Well she does wear them when she goes out to "rent" a boyfriend for the night if you turn down her offer of sex as a reward for the dress, so I assume they would have had their argument then! (The argument doesn't actually happen in game though).