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sourcecode

Products that involve or comprise source code, including programming games; does not refer to products with their own source code available, open source or not.

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Toptagged sourcecode (78 results)

Explore everything else tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so 路 Upload your everything else to itch.io to have them show up here.

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A GameMaker Studio 2 project & tutorial series
A(n unofficial) tutorial on how to use LayeredImages
PICO-8 in 140 characters or less
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45 experimental Pico-8 tiny programs
A simple tutorial for checking overlap between two boxes.
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AMOS Layers System [Amiga]
PICO-8 in 140 (and then later 280) characters or less
A heavily commented PICO-8 cart on how to make the camera follow the player.
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Learn to create extensive user interfaces (UI) and dynamic data systems with Godot by building an Inventory Screen!
A nice achievement screen/notification in RenPy.
A cart showing the basic game loop of PICO-8.
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A PICO-8 Twitter Client
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A heavily-commented cart for creating different game states (menu, game, game over, etc.).
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A heavily commented cart that shows how to animate items.
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A heavily-commented demonstration of using pickups.
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Construct 2 Multitouch Virtual Gamepad
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Free course material for building a Rhythm Game in Ren'Py from scratch
A simple reference cart to show the results of the main PICO-8 drawing functions.
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A simple reference cart showing the PICO-8 color palette.
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A cart showing how the fill patterns function of PICO-8 works.
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A cart showing the basics of using buttons for movement.
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five bytebeat compositions generated in real-time by your computer
Quality audio production for your GMS2 Games
A sound system that (with some programming) can decide which line to play/what action to do..
A heavily-commented cart showing how to create particle systems in PICO-8.
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A heavily-commented cart showing how to move a player with inertia.
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A heavily-commented cart showing show to do simple projectiles in PICO-8.
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A heavily-commented cart showing how to add gravity to an object.
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Basic example of a top-down map with, you guessed, panning and zooming.
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Source code for different ways to procedurally generate indoor environments and dungeons
Basic example of a pseudo isometric map and minimap generated with Perlin/Simplex noise.
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