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Some tips on tricks on how to create your TTRPG, as well as some useful resources
A nice little GDD template for people who want to try making games.
A whole project structure in a zip file
Printable cheatsheets for learning basic graphic design principles. Can also be used like a checklist.
An easy and practical guide to narrative design for everyone from students to experienced professionals.
License info and images to create Village Witch content
some tips for game development
Run in browser
A deep delve into the NeoScum universe
Five steps to effective RPG design
A Rambling Essay On Table Top Roleplaying Game Design
A manifesto of acceptance, urgency, and how to win the war
A den of iniquity and posts about funky design ideas.
A game design tool for balancing strategy in strategy games
Keith Burgun GamesVerified Account
Some advice for Blades in the Dark on changing and customizing the game
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
A plea to the world about hardware requirements.
A game design essay/manifesto by Thousand Embers.
A few A4-sized sheets I designed for planning my own GBStudio games
Game Design Document for promoting your game!
Calculate how much scope your solo game project must cut to fit its real capacity.
an interactive collection of resources
Run in browser
A second collection of ideas from the next generation of game designers
Advice and flowchart for handling player versus player conflict in tabletop RPGs.
A Quest Design exercice made during the Develop@Ubisoft Mentorship Program.
A case for embracing frustration in videogames
An industry standard template to help you create a GDD/GDC and get started on developing your game!
3D World Level Design
Slides from my talk at the Transformative Play Initiative (Uppsala University Campus Gotland)
From blank page to original world.
Designing a game for #ReCo2k21
Chris BissetteVerified Account
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itch.io now on YouTube!