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New itch.io is now on YouTube!

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Some tips on tricks on how to create your TTRPG, as well as some useful resources
A nice little GDD template for people who want to try making games.
Printable cheatsheets for learning basic graphic design principles. Can also be used like a checklist.
A whole project structure in a zip file
A deep delve into the NeoScum universe
An easy and practical guide to narrative design for everyone from students to experienced professionals.
A den of iniquity and posts about funky design ideas.
A game design tool for balancing strategy in strategy games
Keith Burgun GamesVerified Account
Five steps to effective RPG design
Some advice for Blades in the Dark on changing and customizing the game
some tips for game development
Run in browser
A plea to the world about hardware requirements.
A few A4-sized sheets I designed for planning my own GBStudio games
A Bard/Royal Jester Fox beating up evil frogs/Toads to save his Kingdom!
License info and images to create Village Witch content
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
A game design essay/manifesto by Thousand Embers.
A Rambling Essay On Table Top Roleplaying Game Design
Game Design Document for promoting your game!
A second collection of ideas from the next generation of game designers
Advice and flowchart for handling player versus player conflict in tabletop RPGs.
an interactive collection of resources
Run in browser
An industry standard template to help you create a GDD/GDC and get started on developing your game!
User Experience (UX) Analysis
A speculative faction pitch for Relic game's Age of Empires IV
A Quest Design exercice made during the Develop@Ubisoft Mentorship Program.
3D World Level Design
Blockout for a Batman: Arkham-style gameplay, inspired by the original Gotham comic book map designs
Toolkit to encourage experimentation and to generate playful ideas for games or any other creative project.
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itch.io now on YouTube!