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Some tips on tricks on how to create your TTRPG, as well as some useful resources
A whole project structure in a zip file
Printable cheatsheets for learning basic graphic design principles. Can also be used like a checklist.
A nice little GDD template for people who want to try making games.
An easy and practical guide to narrative design for everyone from students to experienced professionals.
A deep delve into the NeoScum universe
A den of iniquity and posts about funky design ideas.
some tips for game development
Run in browser
A plea to the world about hardware requirements.
A game design tool for balancing strategy in strategy games
Keith Burgun GamesVerified Account
Five steps to effective RPG design
Some advice for Blades in the Dark on changing and customizing the game
A few A4-sized sheets I designed for planning my own GBStudio games
License info and images to create Village Witch content
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
an interactive collection of resources
Run in browser
A game design essay/manifesto by Thousand Embers.
A Rambling Essay On Table Top Roleplaying Game Design
Game Design Document for promoting your game!
A second collection of ideas from the next generation of game designers
Advice and flowchart for handling player versus player conflict in tabletop RPGs.
A Fairy's Flower Defense Quest
A speculative faction pitch for Relic game's Age of Empires IV
3D World Level Design
Blockout for a Batman: Arkham-style gameplay, inspired by the original Gotham comic book map designs
A Quest Design exercice made during the Develop@Ubisoft Mentorship Program.
This card collection contains knowledge about game design straight from some of the best designers on the globe.
Toolkit to encourage experimentation and to generate playful ideas for games or any other creative project.
An industry standard template to help you create a GDD/GDC and get started on developing your game!
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itch.io now on YouTube!