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Concept art and behind-the-scenes info
An easy and practical guide to narrative design for everyone from students to experienced professionals.
A deep delve into the NeoScum universe
A whole project structure in a zip file
Some tips on tricks on how to create your TTRPG, as well as some useful resources
A game design tool for balancing strategy in strategy games
Keith Burgun GamesVerified Account
Toolkit to encourage experimentation and to generate playful ideas for games or any other creative project.
License info and images to create Village Witch content
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
A nice little GDD template for people who want to try making games.
A den of iniquity and posts about funky design ideas.
Slides from my talk at the Transformative Play Initiative (Uppsala University Campus Gotland)
A second collection of ideas from the next generation of game designers
A Rambling Essay On Table Top Roleplaying Game Design
A few A4-sized sheets I designed for planning my own GBStudio games
Some advice for Blades in the Dark on changing and customizing the game
File format: PNG / SVG / AI Dimensions: 5000 x 5000 px File Size: 334 MB
#ThisOneNPC for MOSAIC Strict, inspired by Paul Czege
Unique and creative mechanics for your RPG
Game Design Document for promoting your game!
This game design card collection is dedicated to the topic of Gaming Disorder.
Advice and flowchart for handling player versus player conflict in tabletop RPGs.
Making meaningful live action interactive stories in 5 steps!
itch.io now on YouTube!