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A time-saving, stress-reducing resource for TTRPG makers.
Level Design Documentation for FPS
A website wikipedia that explains certain complex aspects of Shrek 2 (PC)!
An enemies GDD section inspired in DOOM.
Chewed Crown - Game Design Document.
Ontario-wide Game Design competition hosted by Ubisoft Toronto
A short rougelite where every defeated boss brings you one step closer to the truth.
Run in browser
Printable overview reference of the Principia Lua API
Level Design Documentation for 3D Platformer (like Astro's Playroom)
Videogame concept
5Page Design Document
Un design de Zagreus dans Smash Ultimate.
itch.io now on YouTube!