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Blue Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #59 | 3.917 | 3.917 |
WOWIE! | #178 | 3.500 | 3.500 |
Sound | #181 | 3.417 | 3.417 |
Creativity | #198 | 3.667 | 3.667 |
Topic | #303 | 3.417 | 3.417 |
Visuals | #348 | 3.333 | 3.333 |
Simplicity | #419 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself.
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Comments
I love the effects when dying; it's very dramatic. It's also funny how you can throw cubes as far as you want, though it's not super intuitive and I don't know if it's a great idea to incorporate a mechanic like that into the levels... Still, it's a pretty good experience!
Really good! but too loaggy for me
Really nice, super cool visuals and unique game. I loved the puzzles too. It's really well polished and just fun to play! Great job!
Nice! I think you have a pretty neat concept going. The idea of using goo to go fast and jump high is fun, and I really like the idea of a barrier that you need to be going fast to go through. I also really liked the music and the sound effects, well done on those! The death sound is particularly satisfying. I did find the throwing mechanic to be rather difficult, especially since the game was lagging a decent amount for me. So needless to say, I didn't get past the level you introduced that in. I think it would have been nice if the levels introducing concepts like the throwing mechanic were a bit easier so I could move on to figuring out puzzles outside of the tutorials, but other than that, the game was pretty good. Well done!
This game has some really nice puzzles! I like how the cubes are easy to throw! Maybe you could have used some other colors? Other than that it is a great game!
fun game, throwing mechanics was a bit janky, but everything else felt great
Loved this game, the tutorial was comprehensive, the controls felt good. The visuals worked really well with the gameplay, and the fake-out at the beginning was great!
Very well done, I loved the game!
Nicely polished. Interesting idea. Inspired by portal 2 I think?
To start with I thought it's not so thematic; jumping into lava is just the same as jumping into a "win square". It's much more interesting having to run into walls so fast you die - because it's much harder to mentally abstract away from "I'm killing myself".
But still... kill self = win means killing yourself is not failing... if you see what I mean.
But I had a good time with this one :)
To add! The pacing and introduction of new mechanics was done very well
To add! The pacing and introduction of new mechanics was done very well
I like this game! Great gameplay! Good job!
Please check my game as well ;)
Wow, that was fun and fast! Blue goo is the move! Unfortunately there were some parts that were laggy for me, but that's probably just my computer! Really nicely done!
I really like how well planned this game seemed. It was really cool how many different ways you made the box be used and all of the different interactions worked smoothly. One problem that I had was that I never really understood how the wall killed me so I ended up having to restart levels just to try and run at the wall in a slightly different way. You said that grey walls don't kill you but often it felt like the walls that were supposed to kill me didn't either.
Love the mechanics!
I'd appreciate it if you play and rate my game!