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A jam submission

CastoutView game page

Submitted by securas (@Securas2010) — 54 minutes, 34 seconds before the deadline
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Castout's page


CriteriaRankScore*Raw Score
visual (style/graphics/ui/shaders/camera work)#14.6004.600
gameplay (fun/engaging/immersive/gamefeel/story)#44.0004.000
audio (sfx/music)#161.0001.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

weakness you were focusing on for the jam

was this a previous project


was this a team effort


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Combat is a bit on the challenging - the character's attack distance + timing makes it really hard to hit the red chargers.  And the stun duration  prevents counter attacks.

Graphics style is really interesting - I would have like a bit of interest in the trees leaves, so they weren't quite so flat in color.

The blue rune kept disappearing on me, and if I got close it wouldn't come back.

Enemies took took long to explode to release their goodies.


I really don't know very well what I'm doing but I'll try harder next time.


Nostalgic, good controls. too bad it's rushed


Great artstyle, and fighting action is tight and controls very well. I like the enemy physics although would prefer that they exploded a little faster. A very well done 3D entry!


Love the visuals and gameplay :)

The 3D looks really nice, and i like the way it's a little bit pixelated


A lot of fun, ... when I realised I can use the "J" key ^_^ Very original graphics, and a huge 3D result. Obviously, the music and sounds are missing, but the game remains excellent. I hope to play your post-jam version soon. As a first 3D project, it's really awsome ! Congrats !