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Disco Queen: Dancing FeVR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How well executed the game is. | #23 | 3.705 | 4.429 |
Enjoyment - How much you enjoyed playing this game. | #35 | 3.108 | 3.714 |
Overall | #52 | 2.988 | 3.571 |
Concept - How interesting or unique the game is. | #65 | 2.869 | 3.429 |
Use of Theme - How well the game incorporated the given theme. | #79 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
- smflite (MIDI Reading library)
- Freya's mathfs library (Unity please add mathf.remap() to mathf)
- 6 songs from opengameart
- A handful of SFX, and texture files from opengameart
- A handful of textures from Kenney
- A disco ball model from opengameart
A full list can be found on the itch.io page
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Comments
Loved the game! Great choice of music too.
Requiring players to strap the controllers to their feet might be a bit restricting, why not add an option to allow player to play by hand? I calibrated the floor to my waistline, and played it with my hands and it's equally fun.
Dance games as a separate art form, good job))
Where has this game been? Super good, who doesn't love DDR? If you haven't yet, this needs to be a room in VRchat!
Cool idea going for a rythm game !
I could not play it with foot trackers (since I dont have any) but I am sure its even more fun with them.
Enjoyed it, good job !
Hello, I tried to test your game with my old occulus rift, but it didn't work (the eyes tracking was fine), the feet pad didn't adapt to the roomscale and didn't react at all.
I did not really understand reading your gamepage if this game was supposed to work on my device or not, so sorry by advance if its not supposed to.
The few thing I saw were really, nice and I was already starting to dance at the intro scene :D
This is my jam! I am a big Synthwave fan, and you've captured both the aesthetic and the tunes :-). So few games use the Vive Trackers, I haven't even turned mine on in a couple of months. Thank you for making this! Also, it provided pleasant flashbacks to early 2000's, dancing with friends in an arcade.
Intro scene looks great. Do you have a build that supports Windows Mixed Reality/HP G2 Controllers?
Thanks! I just uploaded v1.0.1, I think that one should work with WMR. This is my first time using the new OpenXR stuff, so I’m still getting used to it lol
If you have time, give it a shot and let me know if it works~
I tried it again, and the head tracking and gaze still works, but unfortunately I still do not have any hands. You might need to add the Microsoft Motion Controller Profile to OpenXR config
Nice colors! I hope to get to try this one.