A short but fun entry! Using the recoil to fly this cute little robot through the levels was a cool mechanic as many mentioned before, and i did watch Vim play it live but felt like i should try it too. My only real complaint is that it's quite easy to get stuck on corners, but this could easily be fixed by changing the hitbox from a square to a "tall circle" (google tells me it's called oblong? elliptical? you might understand what i mean). I had fun with it! Great entry, and good luck with the jam <3
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Robot Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Design | #59 | 2.872 | 3.000 |
X Factor | #67 | 2.611 | 2.727 |
Focus & Theme | #68 | 2.959 | 3.091 |
Overall | #70 | 2.698 | 2.818 |
Graphics & Animation | #70 | 2.698 | 2.818 |
Music & Sound | #72 | 2.524 | 2.636 |
Technical | #77 | 2.524 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
No but I will add them to the game page after submitting
How did your team implement the focus (and optionally, the theme)?
Every level is a race against time to escape through the exit.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
4 Color Palette
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