Excellent game, Love the level design. The music accelerating when the time is about to finish was a nice touch.
Very fun to play.
Great job.
Criteria | Rank | Score* | Raw Score |
Fun & Design | #10 | 3.700 | 3.700 |
Focus & Theme | #29 | 3.500 | 3.500 |
X Factor | #29 | 3.250 | 3.250 |
Overall | #36 | 3.200 | 3.200 |
Technical | #50 | 2.950 | 2.950 |
Music & Sound | #54 | 2.800 | 2.800 |
Graphics & Animation | #57 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
How did your team implement the focus (and optionally, the theme)?
Every level is under a time limit so we went with "racing the clock" for the focus, and the overarching goal is for the rats to escape a dungeon through various levels which is how we implemented the theme.
Team Size
Will you continue work on the game after the jam?
Which diversifiers did you use, if any? (optional)
Excellent game, Love the level design. The music accelerating when the time is about to finish was a nice touch.
Very fun to play.
Great job.
Great puzzle game with an emphasis on multi-tasking !
Level design is well made, with a good learning curve.
If I have some feedback it will be on the form:
- The music is very repetitive.
- The graphics make me think of a old game of 8-bit era, but do not evoke where we are.
Overall that was fun, and multitasking thing a good idea.
Glad you enjoyed it and thanks a ton for the feedback! If we do keep working on it i will make a new track for it (this one took me like? 5-10 minutes? had a bunch of bugs to squish so it wasn't top prio), and the graphics would probably be revamped somewhat. Good luck with the jam, and thanks for your time.
Super fun game! The puzzles were ingenious. The level design was really good too, the gradual introduction of the mechanics were well done too. I thought that maybe the timer could start when the player made their move to allow the player understand what to do before executing a plan. Great entry!
Great puzzle/level design. Having to switch rats under time pressure is fun
Great idea and execution!
Amazing puzzle and level design for the time given.
I have to be honest, I found the levels from 14 and onward to be very difficult.
On the same page, it is very satisfying completing a level with a few seconds left!
I also found the random rats' color a nice touch.
All in all a very complete entry. Well done!!
A neat idea for a puzzle game! Would love to play more of it. Maybe consider making a pause button to allow more time for thinking
I had this requested by a friend but we never added it. A combination of the levels being short and personally I kinda like that you have to figure out levels while the timer is ticking? But for QoL that would probably be quite ince. IF we pick up development i'll make sure to add it. Thanks for the feedback :)
Excellent game. I loved the puzzles. The graphics were simple, but effective. Very well done.
Cheers,
Good luck with the jam!
I like the puzzle design and how you introduced mechanics - I didn't even need to read the helper text since it was all pretty intuitive. Also I love how the rats look carrying around keys :D
I really enjoyed it.. i feel like you did a great job introducing new mechanics before things got boring but never so much that i felt overwhelmed.. great jo
Pretty fun! I enjoyed it, but the graphics could’ve been a little more polished. Over all, enjoyable and nice :)
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