Graphics are eye candy and the awesome chiptune music got me dancing around. Now I gather that you didn't have the time to get everything done in time -hence the lack of context-. Still, it left me wanting to know more about this character, what he wants, where he's going etc. Also, each minigame actually work fine (doing all these must have taken quite some time). Keep it up !
Play game
Burn out, Game out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #73 | 3.689 | 3.889 |
Technical Implementation | #127 | 3.057 | 3.222 |
Music/Sound | #145 | 2.951 | 3.111 |
Overall | #169 | 2.888 | 3.044 |
Theme/Limitation | #248 | 2.424 | 2.556 |
Fun/Design | #259 | 2.319 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Limitation (Boss): you decide the minigames you play and how you manage everything inside the game. Based on your choices the game will be a different experience. Theme (On the edge): For the team our thought process is that you are on the edge of giving up. Giving up on creating your game.
Team Size
Quartet (4)
What main engine/tool/language did you use to construct the game?
Unity
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