Definitely felt like I was on the edge. But yeah, trouble playing it. The cover art intrigued me.
Play game
Son Of Spirit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #172 | 2.750 | 2.750 |
Graphics/Animation | #189 | 2.917 | 2.917 |
Theme/Limitation | #195 | 2.750 | 2.750 |
Overall | #234 | 2.517 | 2.517 |
Technical Implementation | #255 | 2.250 | 2.250 |
Fun/Design | #312 | 1.917 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The giant red creature is the boss that the player have to defeat.The player can only walk on the edges of the boss.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity C#
Which diversifiers did you use, if any?
None
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