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Chemical Dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #204 | 2.828 | 4.000 |
Graphics/Animation | #224 | 2.828 | 4.000 |
Overall | #265 | 2.581 | 3.650 |
Fun/Design | #268 | 2.652 | 3.750 |
Music/Sound | #285 | 2.121 | 3.000 |
Theme/Limitation | #309 | 2.475 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The game uses the focus and the main theme for collecting keys and having an unexpected history
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Feature secret items rooms or features in the game
If you did any of the optional challenges, explain how they were used:
The game follows the theme and it has a short story that you have to discover by yourself if you are interested.
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Comments
Wow wow wow, i needed to play this game. I'm happy I found it.
The thing is I made a platformer too and your platformer will help me so much to improve my game because it have lots of things I'd like to incorporate. The controls felt really responsive. The feedback is amazing with the litle effects on player sprite changing scale and the particles + sound effect: ULTRA GOOD. Well done my friend. Good coyote time, good collisions, GREAT PLATFORMING, everything is satisfaying and enjoyable.
The light system, particle system, shader system and surface management is really polished and the visual effects too. Well, the game overall is really polished.
My only complaint is that I'd love some music :(
BUT other than that 5/5 in everything else. GREAT JOB. Keep it up! :D
I'd love to know what do you think of my game and how I can improve it. My game is a platformer too, and I use a similar light system. Check it out when you can!
Thank you!! I'm so glad that you enjoyed the game, that makes me feel happy, btw there's no shaders in the game haha, I was trying to implement some, but I just stick with the lights and the particles, sure I'll check your game, it seems it looks good too!
hahaha alright, I thought you used some shaders.
I loved the length of the game, it was short a sweet. The lighting and atmosphere of the game was also really cool and kind of spooky. I didn't know if there was an option for full screen but it didn't really matter too much. Also the camera looked a little bit shaky for me. Other than that I really like the gameplay and the narrative!
Thank you! Makes me feel happy that you enjoy it!
Very cool idea, love the fun particle and lighting effects. I think the blind jumps in this game can be a little bit crazy. Sometimes you jump into the dark and there's a bunch of spikes and there's no way of knowing. I like that the game is clean and short and really is a showcase for the cool look Godot games can have! I have to admit Ending was a fun little twist that I think works with the title of the game. Thanks for making this!
Thank you! Glad you liked the game I really appreciate the compliments too, that means a lot!
Nice little platformer controls felt responsive, the black and white style with vibrant colours to highlight things was a nice choice.
One criticism I would make is that the slow text reveal between the levels took a long time, and as far as I could tell could not be skipped/sped up which really slowed things down too much for me personally.
But a really nice little game with a nice aesthetic. Great job.
Thanks for giving a try! I really appreciate the feedback too, that's very helpful for me.