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ArrowHead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #75 | 3.686 | 3.686 |
Fun/Design | #91 | 3.571 | 3.571 |
Overall | #111 | 3.411 | 3.411 |
Technical Implementation | #130 | 3.257 | 3.257 |
Music/Sound | #136 | 3.143 | 3.143 |
Theme/Limitation | #147 | 3.400 | 3.400 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Having to collect your arrows after they've been shot fits both the "collectibles" focus and the theme of "there and back". Enemies will occasionally drop bomb arrows and health pickups to collect too.
What was your team size?
Pair
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
Solid game.
Found it very challenging and promotes a skilful gameplay style.
Excellent design and graphics!
Thank you so much!
Good game. I really liked how it probaly gets pogrresvily harder no matter how good you are in the game, so there's always tenison.
p:s: Please consider checking our game!
Thanks, it does !
I shure will !
Very nice pixel art, it felt inspired by towerfall ascension (arrow bomb)! I liked the instant start to play and the tactic to kite them before kill them all.
I would have really liked a bump back on enemies when they are hit to feel hits better!
Good job !
Thanks for the kind words! Yeah a bit more feedback for hitting enemies would be a good addition
great game dude
Thank you!