Love the concept, would love more. Becomes a bit of a memory game after a while cause its so hard to see and the jumps are mostly blind. Very fun though!
Controls (KBM / Controller) WASD / Analogs + DPad - Navigate menu and dungeon EQ / Analogs + DPad - Rotate camera in the dungeon Arrow keys / A-B-X-Y - Activate character exploration ability or attack Space / R2 or L2 - Hold to use party me...
CONTROLS : Press "E" to enter/exit drive mode While walking, Press "Left Click" to fish and "Right Click" to Cancel. ------------------------------------------------- * You don't get anything for completing the objectives * This is my submi...
Can you survive the idol's trial? Return to the idol after each wave for a reward... and a sacrifice. WASD - Move LMB - Shoot R - Reload Escape - Pause I added a Windows version for this one because for some reason it's kinda choppy in brow...
About the Game You wake up deep beneath the village: alone, unarmed, and with nothing but a fragile flame. Light is your key. But it’s also your curse. Your torch burns through your lifeblood. Every step, every second, every flicker eats...
You play the role of a porter in a walking hotel. Passengers come to you, hoping to enjoy themselves and reach their destination. However, not everyone gets off alive. To prevent the engine from stalling, you must constantly fuel it with th...
"Be careful as ya toss your pebbles at oncoming foes, as they are valuable 'n' vital t' your survival. run out and ya just may fall in debt, or worse, you get in a bad sitch'iation and bam ! you don' see tomorrow nor what hit'cha. now come...
Blobs sacrifices is a 2D platformer about using your ability to combine with other blobs and split. Controls: WASD to move Space to jump LShift to solidify and collide with blobs LCTRL to make splitting blobs stick to walls
A simple strategy card game where you have to destroy all of the villagers! Controls Drag cards to tiles on the map to play them. Each card has its own effect. Corruption The corruption card deals damage to all characters and structures in...