Wow. I even suck at fake driving... Really enjoyed this one - nailed that "tough but fair" feeling that these games need to work.
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That Car Game (Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.938 | 3.938 |
Audio | #7 | 3.313 | 3.313 |
Overall | #11 | 3.292 | 3.292 |
Visuals | #19 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
great work with the gameplay, solid, simple and functional.
i didn't progress much, as i honestly simply bad at this type of games, but yeah, it looked solid. great work.
Great work. I like the drivers perspective, although I found myself dying a lot due to the back end clipping a wall. Since you can't really see whats doing on behind you, it would be nice to have a little forgiveness there. On the next iteration maybe add a damage system so the odd small scrap can be forgiven.
The level designs were cool, if a little bland from the drivers perspective (very grey). Some of the turns were also a little on the narrow side. A general rule of thumb is that if you find the game easy as the designer then everyone else will probably find it pretty challenging.
Overall though, I had fun and it did remind me of some of those old flash games I played back in the day. Well done on completing your entry.
Thanks for the tip about the difficulty level, I also found it challenging so now I can only imagine it beign a nightmare for others haha.
I'm planing on completely remove that "die on one hit" mechanic but your damage system sounds interesting, other ideas I had were making the car smaller so it's easier to manouver around such tight turns or implement a point deduction system.
Thank you very much for playing :)
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