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Two.io's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #161 | 2.385 | 2.385 |
Innovation | #180 | 2.154 | 2.154 |
Overall | #187 | 2.282 | 2.282 |
Relevance To Theme | #201 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Discord Names(s) with Tags
DaSpikeyBoss#3790
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Comments
really fun! i got 122
It was pretty fun to play! It was tough trying to land on another number sometimes because the controls were a little weird. Also, I don't know if it was intended, but you can kinda just jump forever if you spam the button fast enough. Intended or not, it was fun flying over the other numbers, scouting out which to fall on!
It was really fun to play. I liked the feature that if another player jumps under you, you go to the outer space
This game was very addicting lol. Really made me want to beat my previous score and see how far I could go, but what made me stop playing was the controls.. I played for like 20 min and ended up getting 36 as my highscore but it all came down to not enough mobility. Like I kept trying to press 'a' or 'd' to strafe at the same time as pointing the mouse to move in a certain direction. But there is no strafe and Im SO used to any type of 3D game having that mobility. Other than that it was a lot of fun.
Nice concept but kinda tough to play.
Nice try on a .io style game, haven't seen any others of that style in the jam. Agreed with the camera angle complaint, would have worked better as a 2D game i think. Also, the relevance to the theme is a bit tenuous rather than really embracing it. AI is not bad though, well done on that!
I dont see the connection to the theme and the camera angle was terrible
the screen size is not ideal. Nice idea though
The game's idea seems good but the camera angle wasn't and resulted in me not being able to play the game properly