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Delicate Flame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #14 | 2.956 | 3.100 |
Did you make it in 3 hours (put 5 by default) | #14 | 4.577 | 4.800 |
How well does the game fit the themes? | #15 | 3.146 | 3.300 |
Gameplay | #16 | 2.670 | 2.800 |
Overall | #21 | 2.797 | 2.933 |
Visuals | #24 | 2.288 | 2.400 |
Audio | #31 | 1.144 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours to the mark :)
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Comments
It's a promising concept. :)
I like it. You could add so much more to this. Way too easy at the moment
Interesting idea, but needs more puzzles.
Optimal strategy at the moment is throwing a fastball right over the candle if your goal is to keep everything upright.
I like this idea. Cool concept for a puzzle game.
It is made a little easy though because you can pathetically(lighty) throw a fire ball and knock to the candle over but it doesnt fall out of the "lose" box? It feels like that is the edges of the screen in 3 seconds.
If you plan on building on this concept I would shrink the area in which a player can lose if they knock the candle...or if they touch the candle at all game over.
Love to see where you go with this.
Superb concept : good well done
Like the idea! Can imagine some tricky but fun levels could come from this.