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A jam submission

Laser DodgeView game page

Made for Trijam #71
Submitted by cubebuc — 17 minutes, 2 seconds before the deadline
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Laser Dodge's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the theme?#54.4444.444
Overall#73.6673.667
Did you make it in 3 hours (put 5 by default)#74.6674.667
Audio#103.4443.444
How much do you enjoy the game overall?#123.1113.111
Visuals#133.2223.222
Gameplay#143.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
A bit over 3 hours

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Comments

Jam Host

Quite hard to understand where the collision takes place, I would suggest making the collision boxes a bit smaller to give players a better chance to get through. Right now it's a bit confusing to know where you are in space, so timing a jump is quite hard! Otherwise, I like the mechanic of squashing the cube to get through the holes! Little more polishing and balancing and you got a really fun game!

Developer(+1)

Thanks. I may do something to make it better, since everyone says its pretty hard.

Submitted

It looks hard and even unfair (possibly also because I'm not exactly good). With better jump control it would greatly improve its playability. Nice job.

Submitted

The game is really hard but also really satisfying. The fact that you can flatten yourself is a nice twist on a classic game mechanic. Well done!

Developer

Thanks :D I have to admit, its a bit hard when you first play it.

Submitted

This is tough but fun. You definitaly notice how you get better the more you play. Nice game.

Developer

Thanks. It wasn't meant to be that hard at the beginning, but now I quite like it.

Submitted

Hi!
A very nice game indeed. A bit tough though because of the camera angle. It took me a while to get used to the gaps.

Developer

Hey, I haven't thought much about the camera actaully. Thanks mate :)