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Pandemic JAM Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Made within 3 hours? - put 5 stars. Less if stated that devtime was over 3 hours | #1 | 5.000 | 5.000 |
How well does the game fit the theme? | #1 | 4.667 | 4.667 |
Audio | #3 | 3.667 | 3.667 |
Overall | #5 | 3.778 | 3.778 |
How much do you enjoy the game overall? | #9 | 3.111 | 3.111 |
Visuals | #10 | 3.333 | 3.333 |
Gameplay | #11 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your devtime?
2 hours 40 minutes
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Comments
I ran a simulation with 1 medical person, 1 security guy and 1 educated person with 1500 people! Most still got cured! It would be awesome if it was this quick IRL!
Great concept. Too boring for me if I cant do anything. Reminds me a lot of Totally Accurate Battle Simulator, which is a great game.
Everyone got infected, then cured.. yay! :)
Very interesting concept, such a good example of quick development microdose.
microdose xDDDDD
Nice simulator, but not a game. Maybe you can turn it into god simulator?
God simulator? Specify, it seems interesting.
Nice to be done on 3h, and interesting idea to be developed
Not a game but a simulation. It remains quite interesting to watch. I really liked how you can set the number of different classes of people. You really code fast! Would it be possible to get the source code?
I have no problem sharing it but I warn you that the code is very bad due to the short time. And once uploaded I saw that it had some bugs but I did not correct them so as not to break the JAM rules. If I had a whole day I would do it better, more robust and well structured. Give me your email and I'll share what you want.
Well yes the JAM makes it difficult to write nice code. I'd prefer not to share my e-mail here but I don't know how to send private messages on itch...