Will do next time, or later this week if I find the time. Pretty busy though
s0lst1ce
Creator of
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Dead tired right now, I'll tell some more details tomorrow. Sorry for the terrible performance by the way, it really wasn't our concern on this game jam.
We wanted to deliver something, and "something" it is. Proud of having done this although I remain frustrated of how much "almost done" stuff couldn't be shown.
Still for a first-ish jam experience we're happy. All I had done was a 3-hour jam (Trijam) a few years back with Pygame, and that one I couldn't even publish anything. This time we actually have gameplay. My teammates had even less experience. This was also the first time using godot for any of us.
Hello, I have the same issue! I'm playing on arch linux with the linux binary of the game. Unfortunately I've encountered a graphical issue. Although the UI works well, no backgrounds are visible (city, castle, king, coins, people, etc...). This is true for both the main menu and the actual game view.
This was our first game jam and we ought to say we were quite surprised of how this went down. We realize we're really bad at choosing where to invest our time. All in one we had a lot of fun but didn't succeed to make something I dare call a "game". Still you can launch the "thing" and we gained a lot of experience making this. Looking forward to the next one, hopefully we'll think to implement gameplay first!

