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s0lst1ce

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A member registered Dec 10, 2017 · View creator page →

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Will do next time, or later this week if I find the time. Pretty busy though

weird I do not have that when running it on my browser

As for one screen, if you mean Godot scene, each level is its own.

Weird, I do not have that black square when when running it from my browser.

I have been able to reproduce the freezing error, I'll try to push it to itch soon.

Hello,

What is your issue with animation? I personnalky see it quite well

Well executed, done ! Simple & Fun concept where we easily identify both the theme and limitation.

If you encounter any game-breaking bug please report so we may fix ASAP :)

Please be patient if the game takes time to load on the main menu!

Dead tired right now, I'll tell some more details tomorrow. Sorry for the terrible performance by the way, it really wasn't our concern on this game jam.

We wanted to deliver something, and "something" it is. Proud of having done this although I remain frustrated of how much "almost done" stuff couldn't be shown.

Still for a first-ish jam experience we're happy. All I had done was a 3-hour jam (Trijam) a few years back with Pygame, and that one I couldn't even publish anything. This time we actually have gameplay. My teammates had even less experience. This was also the first time using godot for any of us.

Well made puzzles for such a short time, well done!

Really cool, gg

Hello, I have the same issue! I'm playing on arch linux with the linux binary of the game. Unfortunately I've encountered a graphical issue. Although the UI works well, no backgrounds are visible (city, castle, king, coins, people, etc...). This is true for both the main menu and the actual game view.

Awesome, as always! The graphics and animations never cease to amaze me. The inspiration from Beat Saber (and similar games) is clear but don't decrease the quality of the game, all in pygame once again!

I did give the source, all I'm asking for ;)

Thanks! I'm a little dumb it would seem.

Well yes the JAM makes it difficult to write nice code. I'd prefer not to share my e-mail here but I don't know how to send private messages on itch...

Sorry. I meant to say the source code of the game. So that we can (maybe) build it ourselves if you can't package it for something we can play. Hopefully that's clearer.

Not a game but a simulation. It remains quite interesting to watch. I really liked how you can set the number of different classes of people. You really code fast! Would it be possible to get the source code?

I like how the difficulty scales with the type of illness. Good job!

This is a really cool little game. The graphics are nice, I've experienced no bug whatsoever. The game even seems pretty balanced. Good job!

In the same style that Viral Suppression.

Do you think you could provide the game for something a desktop computer can play? A web version would do fine.

Too bad there's no Linux build or web, or source...

Super nice game! Took me a while to figure out how to use doctors ^^

Nicely done in three two hours!

The graphics I cute and the idea seems nice although the game just ends after the first virus for me. I also have no idea of the folder's purpose. What did you make this with?

This was our first game jam and we ought to say we were quite surprised of how this went down. We realize we're really bad at choosing where to invest our time. All in one we had a lot of fun but didn't succeed to make something I dare call a "game". Still you can launch the "thing" and we gained a lot of experience making this. Looking forward to the next one, hopefully we'll think to implement gameplay first!

Nice little game that implements interesting gameplay. Good job!

Really good work on this!

The graphics are really nice and I like the game play idea !

Thanks for the update ! The new world looks nice ;)

A very good game and available for Linux!