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A jam submission

Assembly LineView game page

Work at an assembly line and fulfil contracts
Submitted by GreenBeakCrow โ€” 22 hours, 35 minutes before the deadline
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Assembly Line's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#43.4553.455
How well does the game fit the theme#64.0004.000
Gameplay#63.6363.636
How much do you enjoy the game overall?#73.4553.455
Visuals#73.5453.545
Audio#122.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Pretty nice game! One of the more fun memory games I've played, since it's not just remembering items, but also positions! And you still managed to put all of it in the theme! The only things I'd suggest improving for this concept would be to be able to move objects on the contract and to be able to drop an item after selecting it. I couldn't do these 2 things :D Otherwise, excellent work!

Submitted (1 edit)

Good hard memory game. I enjoyed. it was a bit hard at first to understand how to play and i found a couple of time where i was able to seta piece correctly and others wrong, and it didn't detect anything at all. Good overral game however, sad that it was made in 4 hours but i liked it!

Also, when you grab oen you can let it down to again if not it's in contract wich obliged me to make some wrong

Submitted

Fully  enjoyed .hope u make it so amazing

Supre funny and chilly to play

Great  Mechanism 

Hope .we see a complete game

please check my submission also

Developer

I appreciate you trying to motivate people with your posts. Personally I prefer some criticism because it helps me to improve my games. So I'd love to read how your experience was playing the game!

Submitted

Cool idea! It took me some time to start failing the contract... maybe I do have good memory? Hmm, this game actually improved my self-esteem lol

Nice job!

Developer

Well, there's no actual "failing a contract" implemented, so what exactly do you mean? I hope this doesn't hurt your improved self-esteem again. ;) Happy you liked it!

Submitted

Nice game, but it's a little difficult to pick up the items from the conveyor belt, and the scoring system if very hard to please. An idea is to have slots in the Workplace section to place items in rather than memorizing the exact pixel the their leaf is so-posed to go.

Developer

Thanks for your feedback! I already implemented a little buffer zone around the items so picking up is easier, but it seems it still could be larger.

Considering placement, the items are actually placed on a grid, but there's an additional offset to hide that. The grid is just to make it easier to prevent items overlapping. Don't mind the scoring too much (as in "I want perfect score") because I had something in mind for the contracts like "reach at least 50 accuracy to pass". Another option instead of showing numbers would be having categories like "+++", "++", "+" and so on, that would hide the imperfection a bit. Though I personally like the sensitivity.

Submitted

Like the concept, Feels like a relaxing game and then the music become intense. More player feed back would be good. Maybe by adding some effects to the picked up item, or audio when picked up and but down. 

Developer

Thanks! Is the music becoming intense a good thing or was it disturbing?

I agree on the sounds, I had quite a couple in mind but decided to skip that due to the time it already took me.

Aswome very simple and relaxing game..

Please also rate my friend game in submission page. Game name : TRIJAM FACTORY 

Developer

Thanks, glad you liked it!