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Gate Guardians's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #7 | 4.375 | 4.375 |
| Visuals | #12 | 3.375 | 3.375 |
| Audio | #14 | 3.125 | 3.125 |
| Gameplay | #19 | 2.750 | 2.750 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #19 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours
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Comments
Looks promising. I could imagine this turning into a turn-based roguelike if you added more mechanics and enemy types.
For the jam it was more than enough. :)
Art and Sound 10/10!
I think the idea of a resource allocation game like this has a lot of promise if it could be explored in more detail with more mechanics that support skillful play.
Yeah it has really brought up some ideas of how it could be expanded. I'd have love to have an actual enemy allocation mechanic besides random distribution, but I was trying to hit my 3 hours on the dot and not go over like the last time I did a TriJam. :-)
Cool ideas! The visuals and audio are great.
Wow, super cool game.