I had a blast playing! Great game :D
Sturmjager
Creator of
Recent community posts
The vibe of this game is great! Of course, you know about the collider issues breaking the game already.
I think you are just a little practice away from a solid Trijam entry. You already have a good development process to be able to put this together within the three hours. Tasks like picking the right type of collider shape, camera sizing, physics tweaks,.. they all become so much faster and easier the more you do them. If you keep iterating through your process, you're going to have great Trijam games (and others) really soon.
I loved the witch cackle timing :D
I really enjoyed playing this! The slowing fields mixed with the visuals is a great mechanic. Once I got around 100 points it started getting really hard to kill the bad guys and I didn't make it much further. I think the strength of the shots needs to go up a little higher with each level to help the balance a bit.
The graphics work well for the theme, and the audio helped add to the experience without becoming annoying or repetitive. You did a fantastic job putting this all together in the three hours.
Hahaha I'm so happy you made another! It was cool to see it pop up.
Good adaptation of the previous game, it feels like a solid sequel with the extra bomb mechanics and the slimes. You could have a full game and each of these mini-games as a world or level :)
I noticed that some platforms allow you to triple jump, and some only allow you to double jump: was that by design?
My one wish is that spacebar was jump, and maybe "up" for slime instead of "down".
Epic game :D





















