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A jam submission

Scramble up the scary mountainView game page

Submitted by stephanedurette — 22 hours, 25 minutes before the deadline
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Scramble up the scary mountain's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.0004.000
How well does the game fit the themes?#24.6674.667
How do you rate the game overall (you can consider fun, dev time, etc.)?#53.6673.667
Audio#133.1673.167
Visuals#252.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
6 Hours

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Comments

Submitted

Really cool and creative idea!  The mechanics are well thought out and make for an enjoyable (and stressful) climb

Submitted

A great gameplay experience! The way different walls affect speed is really interesting and adds a unique twist to the game. Keep up the awesome work!

Submitted

You really nailed the gameplay here! I was in a trance tearing through the climbing walls - there’s a really good flow here that I’d love to see more of.

Submitted

After playing a while I felt like a pro speedrunner, the movement feels nice

I also really like the sprite and animations of the little wizard (?)

Submitted

146 seconds is my best XD. Like the idea of getting momentum to achive higher zones and pass gaps... Cool but sometimes frustrating hehe.

Submitted

Good game! I liked the idea and the implementation. I enjoyed it!

Submitted

165s is my best time. Those moments when I got some momentum going felt so good! Nice game.

Developer(+1)

Wasn't close to where I liked it at the 3 hour mark, but I decided to still release it for this jam, even though it can't win, I would appreciate if you gave it a play and left feedback!

Thanks!

Submitted

I liked it! It's a nice take on the theme, and considering the 3 hours limit it's quite polished :) 

Developer

Thanks for the feedback, just a heads-up this took me 6 hours to make, I went waay over the 3 hour time limit but felt I should still post something

Submitted (1 edit)

fair enough! Thanks for the correction, i misread your original message