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Murder Moths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #1 | 4.214 | 4.214 |
Visuals | #3 | 4.357 | 4.357 |
Gameplay | #4 | 4.071 | 4.071 |
Overall | #5 | 3.771 | 3.771 |
Audio | #6 | 3.857 | 3.857 |
How well does the game fit the themes? | #24 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
10
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Comments
very polished game. Nice concept and art.
Very well done. Wonderful visuals and audio. The sound made killing the moths feel very weighty. Initially, I didn't read the description, so I didn't realize that I needed to lure them to the outskirts to kill them. In doing so, I gathered a lot of moths, and got a huge score bonus.
Woah, I didn't recognize you at first but then I realised who you were, im actually a fan lol. Hoping to see a vid on this game soon, as for the feedback:
I enjoyed the game alot, the gameplay loop is simple and the graphics are pretty. Though I gotta say, the game felt too easy to be honest, it was really easy to just pick off the moths on the edge one by one, by rushing over. I feel like if you plan on building the game up a bit more in the future, it could benefit from some other kinds of moths. Also, I feel like the theme could probably have been incorporated into the game a lil bit better than the story, especially since this seems more like 1% of the power being left than 10%. Probably making multiple buildings lit at the same time, and having them become dark once a moth collides with them will add to the difficulty of trying to protect multiple towers at the same time.
Haha, thanks for the feedback ^_^
I guess, I know how will win!
Thanks, but it's defininitely not me cuz I spent much more than 3 hours on it's development.
I think, there are no strict rules about that. Almost everyone spent more then 3 hours and to my mind, the most important is ratings you get. I guess, we are forced to write time just for people that rate us.
I love the VFX! Simple but super satisfying. I got to 55 before the moths overwhelmed me
Thanks for playing! I'm glad you enjoyed it.
Fun, well polished game with cool mechanics :)
Thanks!
Great concept, and great polish! I got 31.
My Critiques:
I wish combo-ing a bunch of moths had some benefit or acknowledgement. It's really fun to zap like a whole bunch of them in one go, but most of the time I feel like just meeting them one by one at the edge of the screen is easier.
I think the flashing screen effect should be toned down a bit.
Otherwise a fun game, good job!
Fun, polished concept! The visuals and sound were very good. I do wish in the gameplay department there was a little more strategy to it (maybe chain electricity? Get a whole line of moths going and chain them?)
Overall, great job!
Cool idea! Definitely should add combos or something like that.
The raw polish, feel and fun this game empowers really shows its worth! My high score is 41! Good job!
Many thanks!
This game was a lot of fun! I really love the design of the moths. The visuals, sound effects and gameplay were all awesome!
Many thanks! Glad to know that you enjoyed it ^_^