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Heightened Senses's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.700 | 3.700 |
Visuals | #2 | 4.214 | 4.214 |
How well does the game fit the themes? | #2 | 4.286 | 4.286 |
Gameplay | #3 | 3.429 | 3.429 |
Audio | #7 | 3.429 | 3.429 |
How much do you enjoy the game overall? | #10 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
We were two and took less than three hours each (04h05 in total)
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Comments
Good idea. It was a little bit hard, and I found myself spamming the space bar to make it easier. But still fun, well done!
Well done! This was fun. Enjoyed the art style and gameplay.
Nice game! Really liked the switching mechanic. Those speedy bois can really sneak up on you while dealing with the slower ones
Love the art style, and the way enemies glow. Also good use of audio
Best art of the jam, game was fun but it's a bit too hard.
Great entry, the feeling is very good and the concept original ! The only thing I thought about was that activating the heightened sense also renders the red enemies invisible, which makes it a bit hard to keep track of everything when switching mode. I think having only the white enemies be affected by the sense would have been more logical and mangeable, but it's very subjective.
Congrats!
My favorite of these types of games (RE: action games where you can switch between which enemies are visible) I've seen in this jam so far! (I've played one other)
The characters are adorable and I think this is a great interpretation of the theme with a fun mechanic.